sar rework, improved
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30 changed files with 8417 additions and 569 deletions
src/EllieBot/Db
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@ -2,6 +2,7 @@
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Logging;
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using EllieBot.Db.Models;
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using EllieBot.Modules.Administration.Services;
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// ReSharper disable UnusedAutoPropertyAccessor.Global
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@ -14,7 +15,6 @@ public abstract class EllieContext : DbContext
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public DbSet<Quote> Quotes { get; set; }
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public DbSet<Reminder> Reminders { get; set; }
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public DbSet<SelfAssignedRole> SelfAssignableRoles { get; set; }
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public DbSet<MusicPlaylist> MusicPlaylists { get; set; }
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public DbSet<EllieExpression> Expressions { get; set; }
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public DbSet<CurrencyTransaction> CurrencyTransactions { get; set; }
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@ -74,6 +74,34 @@ public abstract class EllieContext : DbContext
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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#region New Sar
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modelBuilder.Entity<SarGroup>(sg =>
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{
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sg.HasAlternateKey(x => new
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{
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x.GuildId,
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x.GroupNumber
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});
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sg.HasMany(x => x.Roles)
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.WithOne()
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity<Sar>()
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.HasAlternateKey(x => new
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{
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x.GuildId,
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x.RoleId
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});
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modelBuilder.Entity<SarAutoDelete>()
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.HasIndex(x => x.GuildId)
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.IsUnique();
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#endregion
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#region Rakeback
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modelBuilder.Entity<Rakeback>()
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@ -84,16 +112,23 @@ public abstract class EllieContext : DbContext
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#region UserBetStats
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modelBuilder.Entity<UserBetStats>()
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.HasIndex(x => new { x.UserId, x.Game })
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.HasIndex(x => new
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{
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x.UserId,
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x.Game
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})
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.IsUnique();
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#endregion
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#region Flag Translate
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#region Flag Translate
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modelBuilder.Entity<FlagTranslateChannel>()
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.HasIndex(x => new { x.GuildId, x.ChannelId })
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.HasIndex(x => new
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{
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x.GuildId,
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x.ChannelId
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})
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.IsUnique();
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#endregion
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@ -286,11 +321,6 @@ public abstract class EllieContext : DbContext
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.HasForeignKey(x => x.GuildConfigId)
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.OnDelete(DeleteBehavior.Cascade);
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modelBuilder.Entity<GuildConfig>()
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.HasMany(x => x.SelfAssignableRoleGroupNames)
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.WithOne()
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.OnDelete(DeleteBehavior.Cascade);
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modelBuilder.Entity<FeedSub>()
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.HasAlternateKey(x => new
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{
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@ -319,21 +349,6 @@ public abstract class EllieContext : DbContext
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#endregion
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#region Self Assignable Roles
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var selfassignableRolesEntity = modelBuilder.Entity<SelfAssignedRole>();
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selfassignableRolesEntity.HasIndex(s => new
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{
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s.GuildId,
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s.RoleId
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})
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.IsUnique();
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selfassignableRolesEntity.Property(x => x.Group).HasDefaultValue(0);
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#endregion
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#region MusicPlaylists
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var musicPlaylistEntity = modelBuilder.Entity<MusicPlaylist>();
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@ -401,10 +416,10 @@ public abstract class EllieContext : DbContext
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var xps = modelBuilder.Entity<UserXpStats>();
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xps.HasIndex(x => new
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{
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x.UserId,
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x.GuildId
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})
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{
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x.UserId,
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x.GuildId
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})
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.IsUnique();
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xps.HasIndex(x => x.UserId);
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@ -450,9 +465,9 @@ public abstract class EllieContext : DbContext
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.OnDelete(DeleteBehavior.SetNull);
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ci.HasIndex(x => new
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{
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x.Name
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})
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{
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x.Name
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})
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.IsUnique();
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#endregion
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@ -516,23 +531,6 @@ public abstract class EllieContext : DbContext
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#endregion
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#region GroupName
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modelBuilder.Entity<GroupName>()
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.HasIndex(x => new
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{
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x.GuildConfigId,
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x.Number
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})
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.IsUnique();
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modelBuilder.Entity<GroupName>()
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.HasOne(x => x.GuildConfig)
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.WithMany(x => x.SelfAssignableRoleGroupNames)
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.IsRequired();
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#endregion
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#region BanTemplate
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modelBuilder.Entity<BanTemplate>().HasIndex(x => x.GuildId).IsUnique();
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@ -571,10 +569,10 @@ public abstract class EllieContext : DbContext
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.IsUnique(false);
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rr2.HasIndex(x => new
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{
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x.MessageId,
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x.Emote
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})
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{
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x.MessageId,
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x.Emote
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})
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.IsUnique();
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});
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@ -649,11 +647,11 @@ public abstract class EllieContext : DbContext
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{
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// user can own only one of each item
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x.HasIndex(model => new
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{
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model.UserId,
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model.ItemType,
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model.ItemKey
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})
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{
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model.UserId,
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model.ItemType,
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model.ItemKey
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})
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.IsUnique();
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});
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@ -678,10 +676,10 @@ public abstract class EllieContext : DbContext
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#region Sticky Roles
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modelBuilder.Entity<StickyRole>(sr => sr.HasIndex(x => new
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{
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x.GuildId,
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x.UserId
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})
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{
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x.GuildId,
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x.UserId
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})
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.IsUnique());
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#endregion
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@ -726,10 +724,10 @@ public abstract class EllieContext : DbContext
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modelBuilder
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.Entity<GreetSettings>(gs => gs.HasIndex(x => new
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{
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x.GuildId,
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x.GreetType
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})
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{
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x.GuildId,
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x.GreetType
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})
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.IsUnique());
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modelBuilder.Entity<GreetSettings>(gs =>
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