fixed build, fixed dockerfile not building properly

This commit is contained in:
Toastie 2025-02-11 13:59:12 +13:00
parent d9c27021aa
commit 4f1cdde9b2
Signed by: toastie_t0ast
GPG key ID: 0861BE54AD481DC7
3 changed files with 52 additions and 53 deletions
src/EllieBot/Modules/Games/Fish

View file

@ -1,6 +1,6 @@
using System.ComponentModel.DataAnnotations;
namespace EllieBot.Modules.Games;
namespace NadekoBot.Modules.Games;
public sealed class UserFishStats
{
@ -14,16 +14,15 @@ public sealed class UserFishStats
public int? Bait { get; set; }
}
public sealed class FishingPole
{
[Key]
public int Id { get; set; }
// public sealed class FishingPole
// {
// [Key]
// public int Id { get; set; }
// public string Name { get; set; } = string.Empty;
// public long Price { get; set; }
public string Name { get; set; } = string.Empty;
// public string Emoji { get; set; } = string.Empty;
public long Price { get; set; }
public string Emoji { get; set; } = string.Empty;
}
// }

View file

@ -13,44 +13,43 @@ public sealed partial class FishConfig : ICloneable<FishConfig>
public List<string> StarEmojis { get; set; } = new();
public List<string> SpotEmojis { get; set; } = new();
public FishChance Chance { get; set; } = new FishChance();
public List<FishBait> Baits { get; set; } = new();
public List<FishingPole> Poles { get; set; } = new();
// public List<FishBait> Baits { get; set; } = new();
// public List<FishingPole> Poles { get; set; } = new();
public List<FishData> Fish { get; set; } = new();
public List<FishData> Trash { get; set; } = new();
}
public sealed class FishBait : ICloneable<FishBait>
{
public int Id { get; set; }
public string Name { get; set; } = string.Empty;
public long Price { get; set; }
public string Emoji { get; set; } = string.Empty;
public int StackSize { get; set; } = 100;
public string? OnlyWeather { get; set; }
public string? OnlySpot { get; set; }
public string? OnlyTime { get; set; }
public double FishMulti { get; set; } = 1;
public double TrashMulti { get; set; } = 1;
public double NothingMulti { get; set; } = 1;
public double RareFishMulti { get; set; } = 1;
public double RareTrashMulti { get; set; } = 1;
public double MaxStarMulti { get; set; } = 1;
}
public sealed class FishingPole : ICloneable<FishingPole>
{
public int Id { get; set; }
public string Name { get; set; } = string.Empty;
public long Price { get; set; }
public string Emoji { get; set; } = string.Empty;
public string Img { get; set; } = string.Empty;
public double FishMulti { get; set; } = 1;
public double TrashMulti { get; set; } = 1;
public double NothingMulti { get; set; } = 1;
}
// public sealed class FishBait : ICloneable<FishBait>
// {
// public int Id { get; set; }
// public string Name { get; set; } = string.Empty;
// public long Price { get; set; }
// public string Emoji { get; set; } = string.Empty;
// public int StackSize { get; set; } = 100;
//
// public string? OnlyWeather { get; set; }
// public string? OnlySpot { get; set; }
// public string? OnlyTime { get; set; }
//
// public double FishMulti { get; set; } = 1;
// public double TrashMulti { get; set; } = 1;
// public double NothingMulti { get; set; } = 1;
//
// public double RareFishMulti { get; set; } = 1;
// public double RareTrashMulti { get; set; } = 1;
//
// public double MaxStarMulti { get; set; } = 1;
// }
//
// public sealed class FishingPole : ICloneable<FishingPole>
// {
// public int Id { get; set; }
// public string Name { get; set; } = string.Empty;
// public long Price { get; set; }
// public string Emoji { get; set; } = string.Empty;
// public string Img { get; set; } = string.Empty;
//
// public double FishMulti { get; set; } = 1;
// public double TrashMulti { get; set; } = 1;
// public double NothingMulti { get; set; } = 1;
// }