Minor cleanup, fish and xp design files

The design files are not in any standard format, just the way I think it is useful to see them
This commit is contained in:
Toastie 2025-02-04 01:35:35 +13:00
parent a960a1b277
commit fd464731d5
Signed by: toastie_t0ast
GPG key ID: 0861BE54AD481DC7
10 changed files with 124 additions and 405 deletions
src/EllieBot/Modules/Games/Fish

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## Fishing
- Catch different kinds of fish in different locations
- Fish have
- Rarity (how hard is it to catch?)
- Quality (1-4 stars, higher stars less likely)
- Spot (Where can they be caught)
- Weather (Which weather conditions can they be caught in)
- Time (What time of day can they be caught)
### Todo
- Sets (sub collections)
- Profile Badge or achievement?
- Buff for each completed set?
- Baits
- Increase the odds of getting
- Any Fish
- Any Trash
- Fish in weather
- Fish in location
- Rare Fish/Trash
- Quality of the catch
- Boost fishing speed?
- Or this could be a separate consumable?
- Reel in
- If the fish is rare, or quality is high, require the user to reel it in
```mermaid
flowchart TD
classDef todo fill:#e55
A[.fish] --> B[Catch Fish]
B --> C["Show off with .fili"]
B --> D["Complete the set"]:::todo
D --> E[Recognition]:::todo & F[Buff?]:::todo
F --> B
B --> X[Buy bait]:::todo
X1[Modify Odds]:::todo --> B
X --> X1
```