61 lines
No EOL
1.4 KiB
C#
61 lines
No EOL
1.4 KiB
C#
#nullable disable
|
|
namespace EllieBot.Services.Database.Models;
|
|
|
|
public class MusicPlayerSettings
|
|
{
|
|
/// <summary>
|
|
/// Auto generated Id
|
|
/// </summary>
|
|
public int Id { get; set; }
|
|
|
|
/// <summary>
|
|
/// Id of the guild
|
|
/// </summary>
|
|
public ulong GuildId { get; set; }
|
|
|
|
/// <summary>
|
|
/// Queue repeat type
|
|
/// </summary>
|
|
public PlayerRepeatType PlayerRepeat { get; set; } = PlayerRepeatType.Queue;
|
|
|
|
/// <summary>
|
|
/// Channel id the bot will always try to send track related messages to
|
|
/// </summary>
|
|
public ulong? MusicChannelId { get; set; }
|
|
|
|
/// <summary>
|
|
/// Default volume player will be created with
|
|
/// </summary>
|
|
public int Volume { get; set; } = 100;
|
|
|
|
/// <summary>
|
|
/// Whether the bot should auto disconnect from the voice channel once the queue is done
|
|
/// This only has effect if
|
|
/// </summary>
|
|
public bool AutoDisconnect { get; set; }
|
|
|
|
/// <summary>
|
|
/// Selected quality preset for the music player
|
|
/// </summary>
|
|
public QualityPreset QualityPreset { get; set; }
|
|
|
|
/// <summary>
|
|
/// Whether the bot will automatically queue related songs
|
|
/// </summary>
|
|
public bool AutoPlay { get; set; }
|
|
}
|
|
|
|
public enum QualityPreset
|
|
{
|
|
Highest,
|
|
High,
|
|
Medium,
|
|
Low
|
|
}
|
|
|
|
public enum PlayerRepeatType
|
|
{
|
|
None,
|
|
Track,
|
|
Queue
|
|
} |