Switched to modern resources, some refactor of project and jenkins files

This commit is contained in:
Toastie (DCS Team) 2024-10-29 22:25:03 +13:00
parent c084cbe368
commit 493cfd3436
Signed by: toastie_t0ast
GPG key ID: 27F3B6855AFD40A4
6 changed files with 34 additions and 211 deletions

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@ -1,10 +1,8 @@
using System; using System;
using System.IO; using System.IO;
using System.Text;
using DSharpPlus; using DSharpPlus;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
using SupportChild.Properties;
using YamlDotNet.Serialization; using YamlDotNet.Serialization;
namespace SupportChild; namespace SupportChild;
@ -39,7 +37,7 @@ internal static class Config
// Writes default config to file if it does not already exist // Writes default config to file if it does not already exist
if (!File.Exists("./config.yml")) if (!File.Exists("./config.yml"))
{ {
File.WriteAllText("./config.yml", Encoding.UTF8.GetString(Resources.default_config)); File.WriteAllText("./config.yml", Utilities.ReadManifestData("default_config.yml"));
} }
// Reads config contents into FileStream // Reads config contents into FileStream

4
Jenkinsfile vendored
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@ -10,12 +10,12 @@ pipeline {
parallel { parallel {
stage('Linux') { stage('Linux') {
steps { steps {
sh 'dotnet publish -p:PublishSingleFile=true -p:IncludeAllContentForSelfExtract=true -p:PublishTrimmed=true -r linux-x64 -c Release --self-contained true --no-restore --output Linux-x64/' sh 'dotnet publish -r linux-x64 -c Release --self-contained true --no-restore --output Linux-x64/'
} }
} }
stage('Windows') { stage('Windows') {
steps { steps {
sh 'dotnet publish -p:PublishSingleFile=true -p:IncludeAllContentForSelfExtract=true -p:PublishTrimmed=true -r win-x64 -c Release --self-contained true --no-restore --output Windows-x64/' sh 'dotnet publish -r win-x64 -c Release --self-contained true --no-restore --output Windows-x64/'
} }
} }
} }

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@ -1,55 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SupportChild.Properties {
using System;
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SupportChild.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static byte[] default_config {
get {
object obj = ResourceManager.GetObject("default_config", resourceCulture);
return ((byte[])(obj));
}
}
}
}

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@ -1,124 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="default_config" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\default_config.yml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

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@ -2,24 +2,24 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<Version>3.0.2.2</Version>
<ApplicationIcon>ellie_icon.ico</ApplicationIcon> <ApplicationIcon>ellie_icon.ico</ApplicationIcon>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<RuntimeIdentifiers>win-x64;linux-x64</RuntimeIdentifiers>
<StartupObject>SupportChild.SupportChild</StartupObject> <StartupObject>SupportChild.SupportChild</StartupObject>
<RuntimeIdentifiers>win-x64;linux-x64</RuntimeIdentifiers>
<PublishSingleFile>true</PublishSingleFile>
<TrimMode>partial</TrimMode>
<Authors>EmotionChild</Authors> <Authors>EmotionChild</Authors>
<Product />
<PackageProjectUrl>https://github.com/EmotionChild/SupportChild</PackageProjectUrl>
<RepositoryUrl>https://github.com/EmotionChild/SupportChild</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageIconUrl>https://cdn.discordapp.com/attachments/765441543100170271/914327948667011132/Ellie_Concept_2_transparent_ver.png</PackageIconUrl>
<Description>A Discord support ticket bot built for the Ellie's home server</Description> <Description>A Discord support ticket bot built for the Ellie's home server</Description>
<NeutralLanguage>en</NeutralLanguage> <NeutralLanguage>en</NeutralLanguage>
<Version>1.3.1</Version> <RepositoryType>Git</RepositoryType>
<PackageVersion>1.3.1</PackageVersion> <RepositoryUrl>https://toastielab.dev/Emotions-stuff/SupportChild</RepositoryUrl>
<AssemblyVersion>3.0.0.1</AssemblyVersion>
<FileVersion>3.0.0.1</FileVersion> <PackageIconUrl>https://cdn.discordapp.com/attachments/765441543100170271/914327948667011132/Ellie_Concept_2_transparent_ver.png</PackageIconUrl>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageProjectUrl>https://toastielab.dev/Emotions-stuff/SupportChild</PackageProjectUrl>
<PackageVersion>3.0.2</PackageVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
@ -42,13 +42,6 @@
<PackageReference Include="YamlDotNet" Version="13.1.0" /> <PackageReference Include="YamlDotNet" Version="13.1.0" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup> <ItemGroup>
<Folder Include="lib\" /> <Folder Include="lib\" />
</ItemGroup> </ItemGroup>
@ -59,12 +52,4 @@
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
</Project> </Project>

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@ -1,5 +1,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks; using System.Threading.Tasks;
using DSharpPlus.Entities; using DSharpPlus.Entities;
@ -62,4 +65,20 @@ public static class Utilities
} }
return verifiedCategories; return verifiedCategories;
} }
public static string ReadManifestData(string embeddedFileName)
{
Assembly assembly = Assembly.GetExecutingAssembly();
string resourceName = assembly.GetManifestResourceNames().First(s => s.EndsWith(embeddedFileName, StringComparison.CurrentCultureIgnoreCase));
using Stream stream = assembly.GetManifestResourceStream(resourceName);
if (stream == null)
{
throw new InvalidOperationException("Could not load manifest resource stream.");
}
using StreamReader reader = new StreamReader(stream);
return reader.ReadToEnd();
}
} }