More stuff updated
This commit is contained in:
parent
8365b7c5aa
commit
c9180130f9
7 changed files with 325 additions and 334 deletions
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@ -1,9 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.32126.317
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SupportChild", "SupportChild\SupportChild.csproj", "{9124DF58-D261-4906-8ECA-D853DEBE07D4}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SupportChild", "SupportChild\SupportChild.csproj", "{B043AACB-D763-4C61-9524-C8B7C58DA3EF}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -11,15 +8,9 @@ Global
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9124DF58-D261-4906-8ECA-D853DEBE07D4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9124DF58-D261-4906-8ECA-D853DEBE07D4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9124DF58-D261-4906-8ECA-D853DEBE07D4}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9124DF58-D261-4906-8ECA-D853DEBE07D4}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {B2CD3447-A8BA-4B02-9E08-A75CBBD2BDCB}
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{B043AACB-D763-4C61-9524-C8B7C58DA3EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B043AACB-D763-4C61-9524-C8B7C58DA3EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B043AACB-D763-4C61-9524-C8B7C58DA3EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B043AACB-D763-4C61-9524-C8B7C58DA3EF}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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@ -10,134 +10,134 @@ using YamlDotNet.Serialization;
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namespace SupportChild
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{
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internal static class Config
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{
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internal static string token = "";
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internal static string prefix = "";
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internal static ulong logChannel;
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internal static ulong ticketCategory;
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internal static ulong reactionMessage;
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internal static string welcomeMessage = "";
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internal static string logLevel = "Information";
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internal static string timestampFormat = "yyyy-MMM-dd HH:mm";
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internal static bool randomAssignment = false;
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internal static bool randomAssignRoleOverride = false; // TODO: Implement
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internal static string presenceType = "Playing";
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internal static string presenceText = "";
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internal static class Config
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{
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internal static string token = "";
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internal static string prefix = "";
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internal static ulong logChannel;
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internal static ulong ticketCategory;
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internal static ulong reactionMessage;
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internal static string welcomeMessage = "";
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internal static string logLevel = "Information";
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internal static string timestampFormat = "yyyy-MMM-dd HH:mm";
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internal static bool randomAssignment = false;
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internal static bool randomAssignRoleOverride = false;
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internal static string presenceType = "Playing";
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internal static string presenceText = "";
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internal static bool ticketUpdatedNotifications = false;
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internal static double ticketUpdatedNotificationDelay = 0.0;
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internal static bool assignmentNotifications = false;
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internal static bool closingNotifications = false;
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internal static bool ticketUpdatedNotifications = false;
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internal static double ticketUpdatedNotificationDelay = 0.0;
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internal static bool assignmentNotifications = false;
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internal static bool closingNotifications = false;
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internal static string hostName = "127.0.0.1";
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internal static int port = 3306;
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internal static string database = "supportbot";
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internal static string username = "supportbot";
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internal static string password = "";
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internal static string hostName = "127.0.0.1";
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internal static int port = 3306;
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internal static string database = "supportbot";
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internal static string username = "supportbot";
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internal static string password = "";
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private static readonly Dictionary<string, ulong[]> permissions = new Dictionary<string, ulong[]>
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{
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private static readonly Dictionary<string, ulong[]> permissions = new Dictionary<string, ulong[]>
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{
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// Public commands
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{ "close", new ulong[]{ } },
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{ "list", new ulong[]{ } },
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{ "new", new ulong[]{ } },
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{ "say", new ulong[]{ } },
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{ "status", new ulong[]{ } },
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{ "summary", new ulong[]{ } },
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{ "transcript", new ulong[]{ } },
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{ "close", new ulong[]{ } },
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{ "list", new ulong[]{ } },
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{ "new", new ulong[]{ } },
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{ "say", new ulong[]{ } },
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{ "status", new ulong[]{ } },
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{ "summary", new ulong[]{ } },
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{ "transcript", new ulong[]{ } },
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// Moderator commands
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{ "add", new ulong[]{ } },
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{ "addmessage", new ulong[]{ } },
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{ "assign", new ulong[]{ } },
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{ "blacklist", new ulong[]{ } },
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{ "listassigned", new ulong[]{ } },
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{ "listoldest", new ulong[]{ } },
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{ "listunassigned", new ulong[]{ } },
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{ "move", new ulong[]{ } },
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{ "rassign", new ulong[]{ } },
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{ "removemessage", new ulong[]{ } },
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{ "setsummary", new ulong[]{ } },
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{ "toggleactive", new ulong[]{ } },
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{ "unassign", new ulong[]{ } },
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{ "unblacklist", new ulong[]{ } },
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{ "add", new ulong[]{ } },
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{ "addmessage", new ulong[]{ } },
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{ "assign", new ulong[]{ } },
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{ "blacklist", new ulong[]{ } },
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{ "listassigned", new ulong[]{ } },
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{ "listoldest", new ulong[]{ } },
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{ "listunassigned", new ulong[]{ } },
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{ "move", new ulong[]{ } },
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{ "rassign", new ulong[]{ } },
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{ "removemessage", new ulong[]{ } },
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{ "setsummary", new ulong[]{ } },
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{ "toggleactive", new ulong[]{ } },
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{ "unassign", new ulong[]{ } },
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{ "unblacklist", new ulong[]{ } },
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// Admin commands
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{ "addstaff", new ulong[]{ } },
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{ "reload", new ulong[]{ } },
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{ "removestaff", new ulong[]{ } },
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{ "setticket", new ulong[]{ } },
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{ "unsetticket", new ulong[]{ } },
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};
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{ "addstaff", new ulong[]{ } },
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{ "reload", new ulong[]{ } },
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{ "removestaff", new ulong[]{ } },
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{ "setticket", new ulong[]{ } },
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{ "unsetticket", new ulong[]{ } },
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};
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public static void LoadConfig()
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{
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// Writes default config to file if it does not already exist
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if (!File.Exists("./config.yml"))
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{
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File.WriteAllText("./config.yml", Encoding.UTF8.GetString(Resources.default_config));
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}
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public static void LoadConfig()
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{
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// Writes default config to file if it does not already exist
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if (!File.Exists("./config.yml"))
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{
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File.WriteAllText("./config.yml", Encoding.UTF8.GetString(Resources.default_config));
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}
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// Reads config contents into FileStream
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FileStream stream = File.OpenRead("./config.yml");
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// Reads config contents into FileStream
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FileStream stream = File.OpenRead("./config.yml");
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// Converts the FileStream into a YAML object
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IDeserializer deserializer = new DeserializerBuilder().Build();
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object yamlObject = deserializer.Deserialize(new StreamReader(stream));
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// Converts the FileStream into a YAML object
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IDeserializer deserializer = new DeserializerBuilder().Build();
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object yamlObject = deserializer.Deserialize(new StreamReader(stream));
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// Converts the YAML object into a JSON object as the YAML ones do not support traversal or selection of nodes by name
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ISerializer serializer = new SerializerBuilder().JsonCompatible().Build();
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JObject json = JObject.Parse(serializer.Serialize(yamlObject));
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// Converts the YAML object into a JSON object as the YAML ones do not support traversal or selection of nodes by name
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ISerializer serializer = new SerializerBuilder().JsonCompatible().Build();
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JObject json = JObject.Parse(serializer.Serialize(yamlObject));
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// Sets up the bot
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token = json.SelectToken("bot.token").Value<string>() ?? "";
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prefix = json.SelectToken("bot.prefix").Value<string>() ?? "";
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logChannel = json.SelectToken("bot.log-channel").Value<ulong>();
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ticketCategory = json.SelectToken("bot.ticket-category")?.Value<ulong>() ?? 0;
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reactionMessage = json.SelectToken("bot.reaction-message")?.Value<ulong>() ?? 0;
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welcomeMessage = json.SelectToken("bot.welcome-message").Value<string>() ?? "";
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logLevel = json.SelectToken("bot.console-log-level").Value<string>() ?? "";
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timestampFormat = json.SelectToken("bot.timestamp-format").Value<string>() ?? "yyyy-MM-dd HH:mm";
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randomAssignment = json.SelectToken("bot.random-assignment")?.Value<bool>() ?? false;
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randomAssignRoleOverride = json.SelectToken("bot.random-assign-role-override")?.Value<bool>() ?? false;
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presenceType = json.SelectToken("bot.presence-type")?.Value<string>() ?? "Playing";
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presenceText = json.SelectToken("bot.presence-text")?.Value<string>() ?? "";
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// Sets up the bot
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token = json.SelectToken("bot.token").Value<string>() ?? "";
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prefix = json.SelectToken("bot.prefix").Value<string>() ?? "";
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logChannel = json.SelectToken("bot.log-channel").Value<ulong>();
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ticketCategory = json.SelectToken("bot.ticket-category")?.Value<ulong>() ?? 0;
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reactionMessage = json.SelectToken("bot.reaction-message")?.Value<ulong>() ?? 0;
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welcomeMessage = json.SelectToken("bot.welcome-message").Value<string>() ?? "";
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logLevel = json.SelectToken("bot.console-log-level").Value<string>() ?? "";
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timestampFormat = json.SelectToken("bot.timestamp-format").Value<string>() ?? "yyyy-MM-dd HH:mm";
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randomAssignment = json.SelectToken("bot.random-assignment")?.Value<bool>() ?? false;
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randomAssignRoleOverride = json.SelectToken("bot.random-assign-role-override")?.Value<bool>() ?? false;
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presenceType = json.SelectToken("bot.presence-type")?.Value<string>() ?? "Playing";
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presenceText = json.SelectToken("bot.presence-text")?.Value<string>() ?? "";
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ticketUpdatedNotifications = json.SelectToken("notifications.ticket-updated")?.Value<bool>() ?? false;
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ticketUpdatedNotificationDelay = json.SelectToken("notifications.ticket-updated-delay")?.Value<double>() ?? 0.0;
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assignmentNotifications = json.SelectToken("notifications.assignment")?.Value<bool>() ?? false;
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closingNotifications = json.SelectToken("notifications.closing")?.Value<bool>() ?? false;
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ticketUpdatedNotifications = json.SelectToken("notifications.ticket-updated")?.Value<bool>() ?? false;
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ticketUpdatedNotificationDelay = json.SelectToken("notifications.ticket-updated-delay")?.Value<double>() ?? 0.0;
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assignmentNotifications = json.SelectToken("notifications.assignment")?.Value<bool>() ?? false;
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closingNotifications = json.SelectToken("notifications.closing")?.Value<bool>() ?? false;
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// Reads database info
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hostName = json.SelectToken("database.address")?.Value<string>() ?? "";
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port = json.SelectToken("database.port")?.Value<int>() ?? 3306;
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database = json.SelectToken("database.name")?.Value<string>() ?? "supportbot";
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username = json.SelectToken("database.user")?.Value<string>() ?? "supportbot";
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password = json.SelectToken("database.password")?.Value<string>() ?? "";
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// Reads database info
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hostName = json.SelectToken("database.address")?.Value<string>() ?? "";
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port = json.SelectToken("database.port")?.Value<int>() ?? 3306;
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database = json.SelectToken("database.name")?.Value<string>() ?? "supportchild";
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username = json.SelectToken("database.user")?.Value<string>() ?? "supportchild";
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password = json.SelectToken("database.password")?.Value<string>() ?? "";
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timestampFormat = timestampFormat.Trim();
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timestampFormat = timestampFormat.Trim();
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foreach (KeyValuePair<string, ulong[]> node in permissions.ToList())
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{
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try
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{
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permissions[node.Key] = json.SelectToken("permissions." + node.Key).Value<JArray>().Values<ulong>().ToArray();
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}
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catch (ArgumentNullException)
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{
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Console.WriteLine("Permission node '" + node.Key + "' was not found in the config, using default value: []");
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}
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}
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}
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foreach (KeyValuePair<string, ulong[]> node in permissions.ToList())
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{
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try
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{
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permissions[node.Key] = json.SelectToken("permissions." + node.Key).Value<JArray>().Values<ulong>().ToArray();
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}
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catch (ArgumentNullException)
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{
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Console.WriteLine("Permission node '" + node.Key + "' was not found in the config, using default value: []");
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}
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}
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}
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/// <summary>
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/// Checks whether a user has a specific permission.
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/// </summary>
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/// <param name="member">The Discord user to check.</param>
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/// <param name="permission">The permission name to check.</param>
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/// <returns></returns>
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public static bool HasPermission(DiscordMember member, string permission)
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{
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return member.Roles.Any(role => permissions[permission].Contains(role.Id)) || permissions[permission].Contains(member.Guild.Id);
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}
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}
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/// <summary>
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/// Checks whether a user has a specific permission.
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/// </summary>
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/// <param name="member">The Discord user to check.</param>
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/// <param name="permission">The permission name to check.</param>
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/// <returns></returns>
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public static bool HasPermission(DiscordMember member, string permission)
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{
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return member.Roles.Any(role => permissions[permission].Contains(role.Id)) || permissions[permission].Contains(member.Guild.Id);
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}
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}
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}
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@ -1,124 +1,124 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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||||
<!--
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Microsoft ResX Schema
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||||
|
||||
Version 2.0
|
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Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
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||||
associated with the data types.
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
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||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="default_config" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\default_config.yml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="default_config" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\default_config.yml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
|
@ -123,7 +123,7 @@ namespace SupportChild
|
|||
Console.WriteLine("Registering commands...");
|
||||
commands = discordClient.UseCommandsNext(new CommandsNextConfiguration
|
||||
{
|
||||
StringPrefixes = new[] { Config.prefix }
|
||||
StringPrefixes = new []{ Config.prefix }
|
||||
});
|
||||
|
||||
this.commands.RegisterCommands<AddCommand>();
|
||||
|
|
|
@ -1,70 +1,70 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<ApplicationIcon>ellie_icon.ico</ApplicationIcon>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win-x64;linux-x64</RuntimeIdentifiers>
|
||||
<Version>1.2.0</Version>
|
||||
<StartupObject>SupportChild.SupportChild</StartupObject>
|
||||
<Authors>EmotionChild</Authors>
|
||||
<Product />
|
||||
<PackageProjectUrl>https://github.com/EmotionChild/SupportChild</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/EmotionChild/SupportChild</RepositoryUrl>
|
||||
<RepositoryType>Git</RepositoryType>
|
||||
<PackageLicenseFile>LICENSE</PackageLicenseFile>
|
||||
<PackageIconUrl>https://cdn.emotionchild.com/Ellie.png</PackageIconUrl>
|
||||
<Description>A Discord support bot build for the Ellie's Home Discord server</Description>
|
||||
<AssemblyVersion>2.6.1.1</AssemblyVersion>
|
||||
<FileVersion>2.6.1.1</FileVersion>
|
||||
<NeutralLanguage>en</NeutralLanguage>
|
||||
<PackageVersion>1.2.0</PackageVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<ApplicationIcon>ellie_icon.ico</ApplicationIcon>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<RuntimeIdentifiers>win-x64;linux-x64</RuntimeIdentifiers>
|
||||
<Version>1.2.0</Version>
|
||||
<StartupObject>SupportChild.SupportChild</StartupObject>
|
||||
<Authors>EmotionChild</Authors>
|
||||
<Product />
|
||||
<PackageProjectUrl>https://github.com/EmotionChild/SupportChild</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/EmotionChild/SupportChild</RepositoryUrl>
|
||||
<RepositoryType>Git</RepositoryType>
|
||||
<PackageLicenseFile>LICENSE</PackageLicenseFile>
|
||||
<PackageIconUrl>https://cdn.emotionchild.com/Ellie.png</PackageIconUrl>
|
||||
<Description>A Discord support bot build for the Ellie's Home Discord server</Description>
|
||||
<AssemblyVersion>2.6.1.1</AssemblyVersion>
|
||||
<FileVersion>2.6.1.1</FileVersion>
|
||||
<NeutralLanguage>en</NeutralLanguage>
|
||||
<PackageVersion>1.2.0</PackageVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DSharpPlus" Version="4.2.0-nightly-01109" />
|
||||
<PackageReference Include="DSharpPlus.CommandsNext" Version="4.2.0-nightly-01109" />
|
||||
<PackageReference Include="DSharpPlus.Interactivity" Version="4.2.0-nightly-01109" />
|
||||
<PackageReference Include="JsonExtensions" Version="1.2.0" />
|
||||
<PackageReference Include="MiniRazor.CodeGen" Version="2.2.1" />
|
||||
<PackageReference Include="MySql.Data" Version="8.0.28" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="Polly" Version="7.2.3" />
|
||||
<PackageReference Include="Superpower" Version="3.0.0" />
|
||||
<PackageReference Include="Tyrrrz.Extensions" Version="1.6.5" />
|
||||
<PackageReference Include="YamlDotNet" Version="11.2.1" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DSharpPlus" Version="4.2.0" />
|
||||
<PackageReference Include="DSharpPlus.CommandsNext" Version="4.2.0" />
|
||||
<PackageReference Include="DSharpPlus.Interactivity" Version="4.2.0" />
|
||||
<PackageReference Include="JsonExtensions" Version="1.2.0" />
|
||||
<PackageReference Include="MiniRazor.CodeGen" Version="2.2.1" />
|
||||
<PackageReference Include="MySql.Data" Version="8.0.29" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="Polly" Version="7.2.3" />
|
||||
<PackageReference Include="Superpower" Version="3.0.0" />
|
||||
<PackageReference Include="Tyrrrz.Extensions" Version="1.6.5" />
|
||||
<PackageReference Include="YamlDotNet" Version="11.2.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\LICENSE">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath></PackagePath>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\LICENSE">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath></PackagePath>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="lib\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="lib\" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="DiscordChatExporter.Core">
|
||||
<HintPath>lib\DiscordChatExporter.Core.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DiscordChatExporter.Core">
|
||||
<HintPath>lib\DiscordChatExporter.Core.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -15,8 +15,8 @@ namespace SupportChild
|
|||
{
|
||||
byte[] box = new byte[1];
|
||||
do provider.GetBytes(box);
|
||||
while (!(box[0] < n * (byte.MaxValue / n)));
|
||||
int k = box[0] % n;
|
||||
while (!(box[0] < n * (Byte.MaxValue / n)));
|
||||
int k = (box[0] % n);
|
||||
n--;
|
||||
T value = list[k];
|
||||
list[k] = list[n];
|
||||
|
@ -32,7 +32,7 @@ namespace SupportChild
|
|||
{
|
||||
return new string[0];
|
||||
}
|
||||
return args.Trim().Replace("<@!", "").Replace("<@", "").Replace(">", "").Split();
|
||||
return args.Trim().Replace("<@!", "").Replace("<@", "").Replace(">", "").Split();
|
||||
}
|
||||
|
||||
public static LinkedList<string> ParseListIntoMessages(List<string> listItems)
|
||||
|
|
Loading…
Reference in a new issue