diff --git a/SupportChild/Properties/Resources.Designer.cs b/SupportChild/Properties/Resources.Designer.cs index 4f8fc83..8cdb657 100644 --- a/SupportChild/Properties/Resources.Designer.cs +++ b/SupportChild/Properties/Resources.Designer.cs @@ -1,7 +1,6 @@ //------------------------------------------------------------------------------ // // This code was generated by a tool. -// Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. @@ -12,13 +11,6 @@ namespace SupportChild.Properties { using System; - /// - /// A strongly-typed resource class, for looking up localized strings, etc. - /// - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] @@ -32,9 +24,6 @@ namespace SupportChild.Properties { internal Resources() { } - /// - /// Returns the cached ResourceManager instance used by this class. - /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { @@ -46,10 +35,6 @@ namespace SupportChild.Properties { } } - /// - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. - /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { @@ -60,9 +45,6 @@ namespace SupportChild.Properties { } } - /// - /// Looks up a localized resource of type System.Byte[]. - /// internal static byte[] default_config { get { object obj = ResourceManager.GetObject("default_config", resourceCulture);