unkept leave now has a configurable delay
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parent
7874008da2
commit
1c53371598
4 changed files with 15 additions and 15 deletions
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@ -42,7 +42,7 @@ public partial class Administration
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[Cmd]
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[OwnerOnly]
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public async Task LeaveUnkeptServers(int shardId = 0)
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public async Task LeaveUnkeptServers(int shardId = 0, int delay = 1000)
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{
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var keptGuildCount = await _svc.GetKeptGuildCount();
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@ -58,7 +58,7 @@ public partial class Administration
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if (!response)
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return;
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await _svc.LeaveUnkeptServers(shardId);
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await _svc.LeaveUnkeptServers(shardId, delay);
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await ctx.OkAsync();
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}
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}
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@ -2,10 +2,8 @@
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using LinqToDB.Data;
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using LinqToDB.EntityFrameworkCore;
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using LinqToDB.Mapping;
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using LinqToDB.Tools;
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using EllieBot.Common.ModuleBehaviors;
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using EllieBot.Db.Models;
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using System.Security.Cryptography;
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namespace EllieBot.Modules.Administration.DangerousCommands;
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@ -14,7 +12,7 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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private TypedKey<KeepReport> _cleanupReportKey = new("cleanup:report");
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private TypedKey<bool> _cleanupTriggerKey = new("cleanup:trigger");
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private TypedKey<int> _keepTriggerKey = new("keep:trigger");
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private TypedKey<(int, int)> _keepTriggerKey = new("keep:trigger");
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private readonly IPubSub _pubSub;
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private readonly DiscordSocketClient _client;
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@ -47,8 +45,10 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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private bool keepTriggered = false;
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private async ValueTask InternalTriggerKeep(int shardId)
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private async ValueTask InternalTriggerKeep((int shardId, int delay) data)
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{
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var (shardId, delay) = data;
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if (_client.ShardId != shardId)
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return;
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@ -58,8 +58,6 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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keepTriggered = true;
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try
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{
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await Task.Delay(10 + (10 * _client.ShardId));
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var allGuildIds = _client.Guilds.Select(x => x.Id);
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HashSet<ulong> dontDelete;
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@ -82,8 +80,7 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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if (dontDelete.Contains(guildId))
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continue;
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// 1 leave per 20 seconds per shard
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await Task.Delay(500);
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await Task.Delay(delay);
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SocketGuild? guild = null;
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try
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@ -239,8 +236,8 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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return await table.CountAsync();
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}
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public async Task LeaveUnkeptServers(int shardId)
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=> await _pubSub.Pub(_keepTriggerKey, shardId);
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public async Task LeaveUnkeptServers(int shardId, int delay)
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=> await _pubSub.Pub(_keepTriggerKey, (shardId, delay));
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private ValueTask OnKeepReport(KeepReport report)
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{
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@ -5,5 +5,5 @@ public interface ICleanupService
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Task<KeepResult?> DeleteMissingGuildDataAsync();
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Task<bool> KeepGuild(ulong guildId);
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Task<int> GetKeptGuildCount();
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Task LeaveUnkeptServers(int shardId);
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Task LeaveUnkeptServers(int shardId, int delay);
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}
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@ -4562,4 +4562,7 @@ leaveunkeptservers:
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ex:
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- ''
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params:
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- { }
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- shardId:
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desc: "Shard id from which to start leaving unkept servers."
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- delay:
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desc: "Delay in miliseconds between leaves"
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