Updated Bot.cs with a fix that stopped builds
Why was this a glitch? ¯\_(ツ)_/¯
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1 changed files with 0 additions and 5 deletions
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@ -90,21 +90,17 @@ public sealed class Bot : IBot
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public IReadOnlyList<ulong> GetCurrentGuildIds()
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=> Client.Guilds.Select(x => x.Id).ToList().AsReadOnly();
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=> Client.Guilds.Select(x => x.Id).ToList().AsReadOnly();
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private async Task AddServices()
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private async Task AddServices()
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{
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var startingGuildIdList = GetCurrentGuildIds().ToList();
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var startTime = Stopwatch.GetTimestamp();
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var bot = Client.CurrentUser;
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await using (var uow = _db.GetDbContext())
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await using (var uow = _db.GetDbContext())
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{
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AllGuildConfigs = await uow.GuildConfigs.GetAllGuildConfigs(startingGuildIdList);
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uow.EnsureUserCreated(bot.Id, bot.Username, bot.Discriminator, bot.AvatarId);
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AllGuildConfigs = await uow.GuildConfigs.GetAllGuildConfigs(startingGuildIdList);
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}
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// var svcs = new StandardKernel(new NinjectSettings()
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@ -272,7 +268,6 @@ public sealed class Bot : IBot
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try
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{
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await AddServices();
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await AddServices();
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}
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catch (Exception ex)
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{
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