added command feed and shard update feed
This commit is contained in:
parent
5af8c0bd11
commit
448624e543
5 changed files with 123 additions and 90 deletions
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@ -3,13 +3,11 @@
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option csharp_namespace = "EllieBot.GrpcApi";
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import "google/protobuf/empty.proto";
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import "google/protobuf/timestamp.proto";
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package other;
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service GrpcOther {
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rpc BotOnGuild(BotOnGuildRequest) returns (BotOnGuildReply);
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rpc GetGuilds(google.protobuf.Empty) returns (GetGuildsReply);
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rpc GetTextChannels(GetTextChannelsRequest) returns (GetTextChannelsReply);
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rpc GetRoles(GetRolesRequest) returns (GetRolesReply);
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@ -17,10 +15,15 @@ service GrpcOther {
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rpc GetXpLb(GetLbRequest) returns (XpLbReply);
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rpc GetWaifuLb(GetLbRequest) returns (WaifuLbReply);
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rpc GetShardStatuses(google.protobuf.Empty) returns (GetShardStatusesReply);
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rpc GetShardStats(google.protobuf.Empty) returns (stream ShardStatsReply);
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rpc GetCommandFeed(google.protobuf.Empty) returns (stream CommandFeedEntry);
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rpc GetServerInfo(ServerInfoRequest) returns (GetServerInfoReply);
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}
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message CommandFeedEntry {
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string command = 1;
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}
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message GetRolesRequest {
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uint64 guildId = 1;
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}
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@ -37,26 +40,13 @@ message BotOnGuildReply {
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bool success = 1;
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}
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message GetGuildsReply {
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repeated GuildReply guilds = 1;
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}
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message GuildReply {
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uint64 id = 1;
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string name = 2;
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string iconUrl = 3;
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}
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message GetShardStatusesReply {
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repeated ShardStatusReply shards = 1;
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}
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message ShardStatusReply {
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message ShardStatsReply {
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int32 id = 1;
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string status = 2;
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int32 guildCount = 3;
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google.protobuf.Timestamp lastUpdate = 4;
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string uptime = 4;
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int64 commands = 5;
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}
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message GetTextChannelsRequest{
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@ -2,7 +2,6 @@
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using LinqToDB;
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using LinqToDB.EntityFrameworkCore;
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using EllieBot.Common.ModuleBehaviors;
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using EllieBot.Common.TypeReaders.Models;
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using EllieBot.Modules.Permissions.Services;
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using EllieBot.Db.Models;
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using Newtonsoft.Json;
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@ -13,51 +13,48 @@ public static class GrpcApiExtensions
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public sealed class OtherSvc : GrpcOther.GrpcOtherBase, IGrpcSvc, IEService
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{
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private readonly IDiscordClient _client;
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private readonly DiscordSocketClient _client;
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private readonly XpService _xp;
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private readonly ICurrencyService _cur;
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private readonly WaifuService _waifus;
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private readonly ICoordinator _coord;
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private readonly IStatsService _stats;
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private readonly IBotCache _cache;
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private readonly CommandHandler _cmdHandler;
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public OtherSvc(
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DiscordSocketClient client,
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XpService xp,
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ICurrencyService cur,
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WaifuService waifus,
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ICoordinator coord,
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IStatsService stats,
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IBotCache cache)
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CommandHandler cmdHandler)
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{
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_client = client;
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_xp = xp;
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_cur = cur;
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_waifus = waifus;
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_coord = coord;
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_stats = stats;
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_cache = cache;
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_cmdHandler = cmdHandler;
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}
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public ServerServiceDefinition Bind()
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=> GrpcOther.BindService(this);
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[GrpcNoAuthRequired]
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public override async Task<BotOnGuildReply> BotOnGuild(BotOnGuildRequest request, ServerCallContext context)
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public override Task<BotOnGuildReply> BotOnGuild(BotOnGuildRequest request, ServerCallContext context)
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{
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var guild = await _client.GetGuildAsync(request.GuildId);
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var guild = _client.GetGuild(request.GuildId);
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var reply = new BotOnGuildReply
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{
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Success = guild is not null
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};
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return reply;
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return Task.FromResult(reply);
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}
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public override async Task<GetRolesReply> GetRoles(GetRolesRequest request, ServerCallContext context)
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public override Task<GetRolesReply> GetRoles(GetRolesRequest request, ServerCallContext context)
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{
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var g = await _client.GetGuildAsync(request.GuildId);
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var g = _client.GetGuild(request.GuildId);
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var roles = g?.Roles;
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var reply = new GetRolesReply();
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reply.Roles.AddRange(roles?.Select(x => new RoleReply()
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@ -66,16 +63,17 @@ public sealed class OtherSvc : GrpcOther.GrpcOtherBase, IGrpcSvc, IEService
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Name = x.Name,
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Color = x.Color.ToString(),
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IconUrl = x.GetIconUrl() ?? string.Empty,
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}) ?? new List<RoleReply>());
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})
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?? new List<RoleReply>());
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return reply;
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return Task.FromResult(reply);
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}
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public override async Task<GetTextChannelsReply> GetTextChannels(
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GetTextChannelsRequest request,
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ServerCallContext context)
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{
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var g = await _client.GetGuildAsync(request.GuildId);
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IGuild g = _client.GetGuild(request.GuildId);
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var reply = new GetTextChannelsReply();
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var chs = await g.GetTextChannelsAsync();
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@ -89,33 +87,6 @@ public sealed class OtherSvc : GrpcOther.GrpcOtherBase, IGrpcSvc, IEService
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return reply;
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}
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[GrpcNoAuthRequired]
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public override async Task<GetGuildsReply> GetGuilds(Empty request, ServerCallContext context)
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{
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var guilds = await _client.GetGuildsAsync(CacheMode.CacheOnly);
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var reply = new GetGuildsReply();
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var userId = context.GetUserId();
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var toReturn = new List<IGuild>();
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foreach (var g in guilds)
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{
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var user = await g.GetUserAsync(userId);
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if (user is not null && user.GuildPermissions.Has(GuildPermission.Administrator))
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toReturn.Add(g);
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}
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reply.Guilds.AddRange(toReturn
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.Select(x => new GuildReply()
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{
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Id = x.Id,
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Name = x.Name,
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IconUrl = x.IconUrl
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}));
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return reply;
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}
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[GrpcNoAuthRequired]
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public override async Task<CurrencyLbReply> GetCurrencyLb(GetLbRequest request, ServerCallContext context)
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@ -123,16 +94,16 @@ public sealed class OtherSvc : GrpcOther.GrpcOtherBase, IGrpcSvc, IEService
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var users = await _cur.GetTopRichest(_client.CurrentUser.Id, request.Page, request.PerPage);
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var reply = new CurrencyLbReply();
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var entries = users.Select(async x =>
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var entries = users.Select(x =>
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{
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var user = await _client.GetUserAsync(x.UserId, CacheMode.CacheOnly);
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return new CurrencyLbEntryReply()
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var user = _client.GetUser(x.UserId);
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return Task.FromResult(new CurrencyLbEntryReply()
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{
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Amount = x.CurrencyAmount,
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User = user?.ToString() ?? x.Username,
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UserId = x.UserId,
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Avatar = user?.RealAvatarUrl().ToString() ?? x.RealAvatarUrl()?.ToString()
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};
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});
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});
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reply.Entries.AddRange(await entries.WhenAll());
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@ -182,26 +153,66 @@ public sealed class OtherSvc : GrpcOther.GrpcOtherBase, IGrpcSvc, IEService
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}
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[GrpcNoAuthRequired]
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public override async Task<GetShardStatusesReply> GetShardStatuses(Empty request, ServerCallContext context)
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public override async Task GetShardStats(
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Empty request,
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IServerStreamWriter<ShardStatsReply> responseStream,
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ServerCallContext context)
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{
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var reply = new GetShardStatusesReply();
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await _cache.GetOrAddAsync<List<ShardStatus>>("coord:statuses",
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() => Task.FromResult(_coord.GetAllShardStatuses().ToList())!,
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TimeSpan.FromMinutes(1));
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var shards = _coord.GetAllShardStatuses();
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reply.Shards.AddRange(shards.Select(x => new ShardStatusReply()
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while (true)
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{
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Id = x.ShardId,
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Status = x.ConnectionState.ToString(),
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GuildCount = x.GuildCount,
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LastUpdate = Timestamp.FromDateTime(x.LastUpdate),
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}));
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var stats = new ShardStatsReply()
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{
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Id = _client.ShardId,
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Commands = _stats.CommandsRan,
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Uptime = _stats.GetUptimeString(),
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Status = GetConnectionState(_client.ConnectionState),
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GuildCount = _client.Guilds.Count,
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};
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await responseStream.WriteAsync(stats);
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await Task.Delay(1000);
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}
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}
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return reply;
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[GrpcNoAuthRequired]
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public override async Task GetCommandFeed(
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Empty request,
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IServerStreamWriter<CommandFeedEntry> responseStream,
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ServerCallContext context)
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{
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var taskCompletion = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
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Task OnCommandExecuted(IUserMessage userMessage, CommandInfo commandInfo)
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{
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try
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{
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responseStream.WriteAsync(new()
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{
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Command = commandInfo.Name
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});
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}
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catch
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{
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_cmdHandler.CommandExecuted -= OnCommandExecuted;
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taskCompletion.TrySetResult(true);
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}
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return Task.CompletedTask;
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}
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_cmdHandler.CommandExecuted += OnCommandExecuted;
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await taskCompletion.Task;
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}
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private string GetConnectionState(ConnectionState clientConnectionState)
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{
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return clientConnectionState switch
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{
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ConnectionState.Connected => "Connected",
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ConnectionState.Connecting => "Connecting",
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_ => "Disconnected"
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};
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}
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public override async Task<GetServerInfoReply> GetServerInfo(ServerInfoRequest request, ServerCallContext context)
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@ -14,10 +14,7 @@ public sealed partial class GrpcApiPermsInterceptor : Interceptor
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_client = client;
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}
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public override async Task<TResponse> UnaryServerHandler<TRequest, TResponse>(
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TRequest request,
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ServerCallContext context,
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UnaryServerMethod<TRequest, TResponse> continuation)
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public async Task RequestHandler(ServerCallContext context)
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{
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try
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{
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@ -42,7 +39,7 @@ public sealed partial class GrpcApiPermsInterceptor : Interceptor
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// if the method is explicitly marked as not requiring auth
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if (_noAuthRequired.Contains(method))
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return await continuation(request, context);
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return;
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// otherwise the method requires auth, and if it requires auth then the guildid has to be specified
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if (string.IsNullOrWhiteSpace(gidString))
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// if not then use the default, which is Administrator permission
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await EnsureUserHasPermission(guildId, userId, DEFAULT_PERMISSION);
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}
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return await continuation(request, context);
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}
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catch (Exception ex)
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{
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throw new RpcException(new Status(StatusCode.PermissionDenied,
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$"You need {perm} permission to use this method"));
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}
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public override async Task<TResponse> ClientStreamingServerHandler<TRequest, TResponse>(
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IAsyncStreamReader<TRequest> requestStream,
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ServerCallContext context,
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ClientStreamingServerMethod<TRequest, TResponse> continuation)
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{
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await RequestHandler(context);
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return await continuation(requestStream, context);
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}
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public override async Task DuplexStreamingServerHandler<TRequest, TResponse>(
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IAsyncStreamReader<TRequest> requestStream,
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IServerStreamWriter<TResponse> responseStream,
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ServerCallContext context,
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DuplexStreamingServerMethod<TRequest, TResponse> continuation)
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{
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await RequestHandler(context);
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await continuation(requestStream, responseStream, context);
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}
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public override async Task ServerStreamingServerHandler<TRequest, TResponse>(
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TRequest request,
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IServerStreamWriter<TResponse> responseStream,
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ServerCallContext context,
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ServerStreamingServerMethod<TRequest, TResponse> continuation)
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{
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await RequestHandler(context);
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await continuation(request, responseStream, context);
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}
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public override async Task<TResponse> UnaryServerHandler<TRequest, TResponse>(
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TRequest request,
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ServerCallContext context,
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UnaryServerMethod<TRequest, TResponse> continuation)
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{
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await RequestHandler(context);
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return await continuation(request, context);
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}
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}
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@ -15,7 +15,7 @@ color:
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pending: faa61a
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# Default bot language. It has to be in the list of supported languages (.langli)
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defaultLocale: en-US
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# Style in which executed commands will show up in the console.
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# Style in which executed commands will show up in the logs.
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# Allowed values: Simple, Normal, None
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consoleOutputType: Normal
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# Whether the bot will check for new releases every hour
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