more work on the greet cleanup
This commit is contained in:
parent
742d98a4c1
commit
b04768633c
5 changed files with 185 additions and 326 deletions
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@ -1,5 +1,7 @@
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# EllieBot
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## ? This branch is a heavy work in progress and is not stable at all.
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[![Please don't upload to GitHub](https://nogithub.codeberg.page/badge.svg)](https://nogithub.codeberg.page)
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## Guides
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@ -13,21 +13,23 @@ public class GuildConfig : DbEntity
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public string AutoAssignRoleIds { get; set; }
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//greet stuff
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public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
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public int AutoDeleteByeMessagesTimer { get; set; } = 30;
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public ulong GreetMessageChannelId { get; set; }
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public ulong ByeMessageChannelId { get; set; }
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public bool SendDmGreetMessage { get; set; }
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public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
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public bool SendChannelGreetMessage { get; set; }
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public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
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public bool SendChannelByeMessage { get; set; }
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public string ChannelByeMessageText { get; set; } = "%user% has left!";
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// //greet stuff
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// public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
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// public int AutoDeleteByeMessagesTimer { get; set; } = 30;
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//
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// public ulong GreetMessageChannelId { get; set; }
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// public ulong ByeMessageChannelId { get; set; }
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//
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// public bool SendDmGreetMessage { get; set; }
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// public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
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//
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// public bool SendChannelGreetMessage { get; set; }
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// public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
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//
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// public bool SendChannelByeMessage { get; set; }
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// public string ChannelByeMessageText { get; set; } = "%user% has left!";
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// public bool SendBoostMessage { get; set; }
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// pulic int BoostMessageDeleteAfter { get; set; }
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//self assignable roles
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public bool ExclusiveSelfAssignedRoles { get; set; }
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@ -98,10 +100,6 @@ public class GuildConfig : DbEntity
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#region Boost Message
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public bool SendBoostMessage { get; set; }
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public string BoostMessage { get; set; } = "%user% just boosted this server!";
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public ulong BoostMessageChannelId { get; set; }
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public int BoostMessageDeleteAfter { get; set; }
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public bool StickyRoles { get; set; }
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#endregion
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@ -72,9 +72,8 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
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dontDelete = dontDeleteList.ToHashSet();
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}
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Log.Information("Leaving {RemainingCount} guilds every {Delay} seconds, {DontDeleteCount} will remain",
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Log.Information("Leaving {RemainingCount} guilds every, 1 seconds. {DontDeleteCount} will remain",
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allGuildIds.Length - dontDelete.Count,
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shardId,
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dontDelete.Count);
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foreach (var guildId in allGuildIds)
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{
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@ -1,5 +1,7 @@
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using LinqToDB;
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using LinqToDB.EntityFrameworkCore;
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using LinqToDB.Tools;
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using EllieBot.Common.ModuleBehaviors;
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using EllieBot.Db.Models;
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using System.Threading.Channels;
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namespace EllieBot.Services;
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private readonly DbService _db;
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private readonly ConcurrentDictionary<ulong, GreetSettings> _guildConfigsCache;
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private ConcurrentHashSet<ulong> _greetDmEnabledGuilds = new();
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private ConcurrentHashSet<ulong> _boostEnabledGuilds = new();
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private ConcurrentHashSet<ulong> _greetEnabledGuilds = new();
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private ConcurrentHashSet<ulong> _byeEnabledGuilds = new();
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private readonly DiscordSocketClient _client;
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private readonly GreetGrouper<IGuildUser> _greets = new();
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public GreetService(
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DiscordSocketClient client,
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IBot bot,
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DbService db,
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BotConfigService bss,
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IMessageSenderService sender,
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IReplacementService repSvc)
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IReplacementService repSvc
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)
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{
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_db = db;
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_client = client;
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_bss = bss;
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_repSvc = repSvc;
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_sender = sender;
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_guildConfigsCache = new(bot.AllGuildConfigs.ToDictionary(g => g.GuildId, GreetSettings.Create));
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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bot.JoinedGuild += OnBotJoinedGuild;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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}
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public async Task OnReadyAsync()
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{
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while (true)
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// cache all enabled guilds
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await using (var uow = _db.GetDbContext())
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{
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var guilds = _client.Guilds.Select(x => x.Id).ToList();
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var enabled = await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId.In(guilds))
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.Where(x => x.SendChannelGreetMessage
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|| x.SendBoostMessage
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|| x.SendChannelByeMessage
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|| x.SendDmGreetMessage)
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.ToListAsync();
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_boostEnabledGuilds = new(enabled.Where(x => x.SendBoostMessage).Select(x => x.GuildId));
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_byeEnabledGuilds = new(enabled.Where(x => x.SendChannelByeMessage).Select(x => x.GuildId));
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_greetDmEnabledGuilds = new(enabled.Where(x => x.SendDmGreetMessage).Select(x => x.GuildId));
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_greetEnabledGuilds = new(enabled.Where(x => x.SendChannelGreetMessage).Select(x => x.GuildId));
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}
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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var timer = new PeriodicTimer(TimeSpan.FromSeconds(2));
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while (await timer.WaitForNextTickAsync())
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{
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var (conf, user, compl) = await _greetDmQueue.Reader.ReadAsync();
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var res = await GreetDmUserInternal(conf, user);
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compl.TrySetResult(res);
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await Task.Delay(2000);
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}
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}
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&& newUser.PremiumSince is { } newDate
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&& newDate > oldDate))
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{
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var conf = GetOrAddSettingsForGuild(newUser.Guild.Id);
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if (!conf.SendBoostMessage)
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return Task.CompletedTask;
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_ = Task.Run(async () =>
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{
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var conf = await GetGreetSettingsAsync(newUser.Guild.Id);
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_ = Task.Run(TriggerBoostMessage(conf, newUser));
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if (conf is null || !conf.SendBoostMessage)
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return;
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await TriggerBoostMessage(conf, newUser);
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});
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}
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return Task.CompletedTask;
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}
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private Func<Task> TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
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=> async () =>
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{
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var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
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if (channel is null)
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return;
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private async Task TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
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{
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var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
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if (channel is null)
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return;
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await SendBoostMessage(conf, user, channel);
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};
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await SendBoostMessage(conf, user, channel);
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}
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private async Task<bool> SendBoostMessage(GreetSettings conf, IGuildUser user, ITextChannel channel)
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{
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return false;
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}
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private Task OnClientLeftGuild(SocketGuild arg)
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private async Task OnClientLeftGuild(SocketGuild arg)
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{
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_guildConfigsCache.TryRemove(arg.Id, out _);
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return Task.CompletedTask;
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}
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_boostEnabledGuilds.TryRemove(arg.Id);
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_byeEnabledGuilds.TryRemove(arg.Id);
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_greetDmEnabledGuilds.TryRemove(arg.Id);
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_greetEnabledGuilds.TryRemove(arg.Id);
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private Task OnBotJoinedGuild(GuildConfig gc)
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{
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_guildConfigsCache[gc.GuildId] = GreetSettings.Create(gc);
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return Task.CompletedTask;
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await using var uow = _db.GetDbContext();
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await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId == arg.Id)
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.DeleteAsync();
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}
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private Task OnUserLeft(SocketGuild guild, SocketUser user)
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{
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try
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{
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var conf = GetOrAddSettingsForGuild(guild.Id);
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var conf = await GetGreetSettingsAsync(guild.Id);
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if (!conf.SendChannelByeMessage)
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if (conf is null)
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return;
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var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ByeMessageChannelId);
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if (channel is null) //maybe warn the server owner that the channel is missing
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}
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}
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else
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{
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await ByeUsers(conf, channel, new[] { user });
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}
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}
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catch
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{
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return Task.CompletedTask;
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}
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public string? GetDmGreetMsg(ulong id)
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public async Task<GreetSettings?> GetGreetSettingsAsync(ulong gid, GreetType type)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(id, set => set).DmGreetMessageText;
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}
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await using var uow = _db.GetDbContext();
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var res = await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId == gid && x.GreetType == type)
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.FirstOrDefaultAsync();
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public string? GetGreetMsg(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).ChannelGreetMessageText;
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}
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public string? GetBoostMessage(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).BoostMessage;
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}
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public GreetSettings GetGreetSettings(ulong gid)
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{
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if (_guildConfigsCache.TryGetValue(gid, out var gs))
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return gs;
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using var uow = _db.GetDbContext();
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return GreetSettings.Create(uow.GuildConfigsForId(gid, set => set));
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return res;
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}
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private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
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Log.Warning(ex,
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"Missing permissions to send a bye message, the bye message will be disabled on server: {GuildId}",
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channel.GuildId);
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await SetBye(channel.GuildId, channel.Id, false);
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await SetGreet(channel.GuildId, channel.Id, GreetType.Bye, false);
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}
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catch (Exception ex)
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{
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if (conf.AutoDeleteGreetMessagesTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
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}
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catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions
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|| ex.DiscordCode == DiscordErrorCode.MissingPermissions
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|| ex.DiscordCode == DiscordErrorCode.UnknownChannel)
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catch (HttpException ex) when (ex.DiscordCode is DiscordErrorCode.InsufficientPermissions
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or DiscordErrorCode.MissingPermissions
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or DiscordErrorCode.UnknownChannel)
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{
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Log.Warning(ex,
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"Missing permissions to send a bye message, the greet message will be disabled on server: {GuildId}",
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channel.GuildId);
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await SetGreet(channel.GuildId, channel.Id, false);
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await SetGreet(channel.GuildId, channel.Id, GreetType.Greet, false);
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}
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catch (Exception ex)
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{
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{
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try
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{
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// var rep = new ReplacementBuilder()
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// .WithUser(user)
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// .WithServer(_client, (SocketGuild)user.Guild)
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// .Build();
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var repCtx = new ReplacementContext(client: _client, guild: user.Guild, users: user);
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var smartText = SmartText.CreateFrom(conf.DmGreetMessageText);
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smartText = await _repSvc.ReplaceAsync(smartText, repCtx);
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{
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// if there is less than 10 embeds, add an embed with footer only
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seta.Embeds = seta.Embeds.Append(new SmartEmbedArrayElementText()
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{
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Footer = CreateFooterSource(user)
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})
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{
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Footer = CreateFooterSource(user)
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})
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.ToArray();
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}
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}
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{
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try
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{
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var conf = GetOrAddSettingsForGuild(user.GuildId);
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var conf = await GetGreetSettingsAsync(user.GuildId);
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if (conf is null)
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return;
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if (conf.SendChannelGreetMessage)
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{
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return Task.CompletedTask;
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}
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public string? GetByeMessage(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).ChannelByeMessageText;
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}
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// public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
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// {
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// if (_greetDmEnabledGuilds.TryGetValue(guildId, out var settings))
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// return settings;
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//
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// using (var uow = _db.GetDbContext())
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// {
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// var gc = uow.GuildConfigsForId(guildId, set => set);
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// settings = GreetSettings.Create(gc);
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// }
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//
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// _greetDmEnabledGuilds.TryAdd(guildId, settings);
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// return settings;
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// }
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public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
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{
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if (_guildConfigsCache.TryGetValue(guildId, out var settings))
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return settings;
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using (var uow = _db.GetDbContext())
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{
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var gc = uow.GuildConfigsForId(guildId, set => set);
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settings = GreetSettings.Create(gc);
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}
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_guildConfigsCache.TryAdd(guildId, settings);
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return settings;
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}
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public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
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public async Task<bool> SetGreet(
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ulong guildId,
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ulong? channelId,
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GreetType greetType,
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bool? value = null)
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{
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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var enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
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conf.GreetMessageChannelId = channelId;
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var q = uow.GetTable<GreetSettings>();
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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if (value is { } v)
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{
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await q
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.InsertOrUpdateAsync(() => new()
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{
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IsEnabled = v,
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ChannelId = channelId,
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},
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(old) => new()
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{
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IsEnabled = v,
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ChannelId = channelId,
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},
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() => new()
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{
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GuildId = guildId,
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GreetType = greetType,
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});
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}
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else
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{
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await q
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.Where(x => x.GuildId == guildId && x.GreetType == greetType)
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.UpdateAsync((old) => new()
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{
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IsEnabled = !old.IsEnabled
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});
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}
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await uow.SaveChangesAsync();
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return enabled;
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return true;
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}
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public bool SetGreetMessage(ulong guildId, ref string message)
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public async Task<bool> SetGreetTypeMessage(ulong guildId, GreetType greetType, string message)
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{
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message = message.SanitizeMentions();
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if (string.IsNullOrWhiteSpace(message))
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throw new ArgumentNullException(nameof(message));
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using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.ChannelGreetMessageText = message;
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var greetMsgEnabled = conf.SendChannelGreetMessage;
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await using (var uow = _db.GetDbContext())
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{
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await uow.GetTable<GreetSettings>()
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.InsertOrUpdateAsync(() => new()
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{
|
||||
MessageText = message
|
||||
},
|
||||
x => new()
|
||||
{
|
||||
MessageText = message
|
||||
},
|
||||
() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType
|
||||
});
|
||||
}
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache.AddOrUpdate(guildId, toAdd, (_, _) => toAdd);
|
||||
var conf = await GetGreetSettingsAsync(guildId, type);
|
||||
|
||||
uow.SaveChanges();
|
||||
return greetMsgEnabled;
|
||||
return conf?.IsEnabled ?? false;
|
||||
}
|
||||
|
||||
public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
|
||||
public async Task<bool> Test(
|
||||
ulong guildId,
|
||||
GreetType type,
|
||||
IMessageChannel channel,
|
||||
IGuildUser user)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
var conf = await GetGreetSettingsAsync(guildId, type);
|
||||
return SendMessage(conf, user, channel);
|
||||
}
|
||||
|
||||
public bool SetGreetDmMessage(ulong guildId, ref string? message)
|
||||
public async Task<bool> SendMessage(GreetSettings conf, IMessageChannel channel, IGuildUser user)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.DmGreetMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendDmGreetMessage;
|
||||
if (conf.GreetType == GreetType.GreetDm)
|
||||
{
|
||||
await GreetDmUser(conf, user);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
|
||||
conf.ByeMessageChannelId = channelId;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetByeMessage(ulong guildId, ref string? message)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.ChannelByeMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
public async Task SetByeDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteByeMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task SetGreetDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteGreetMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public bool SetBoostMessage(ulong guildId, ref string message)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessage = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
public async Task SetBoostDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
throw new ArgumentOutOfRangeException(nameof(timer));
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessageDeleteAfter = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task<bool> ToggleBoost(ulong guildId, ulong channelId, bool? forceState = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
|
||||
if (forceState is not bool fs)
|
||||
conf.SendBoostMessage = !conf.SendBoostMessage;
|
||||
else
|
||||
conf.SendBoostMessage = fs;
|
||||
|
||||
conf.BoostMessageChannelId = channelId;
|
||||
await uow.SaveChangesAsync();
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
#region Get Enabled Status
|
||||
|
||||
public bool GetGreetDmEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendDmGreetMessage;
|
||||
}
|
||||
|
||||
public bool GetGreetEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelGreetMessage;
|
||||
}
|
||||
|
||||
public bool GetByeEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
public bool GetBoostEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Test Messages
|
||||
|
||||
public Task ByeTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return ByeUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task GreetTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task<bool> GreetDmTest(IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetDmUser(conf, user);
|
||||
}
|
||||
|
||||
public Task<bool> BoostTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return SendBoostMessage(conf, user, channel);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
#nullable disable
|
||||
using LinqToDB;
|
||||
using LinqToDB.EntityFrameworkCore;
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace EllieBot.Common;
|
||||
|
|
Loading…
Reference in a new issue