more work on the greet cleanup

This commit is contained in:
Toastie 2024-09-04 22:33:34 +12:00
parent 742d98a4c1
commit b04768633c
Signed by: toastie_t0ast
GPG key ID: 27F3B6855AFD40A4
5 changed files with 185 additions and 326 deletions

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@ -1,5 +1,7 @@
# EllieBot
## ? This branch is a heavy work in progress and is not stable at all.
[![Please don't upload to GitHub](https://nogithub.codeberg.page/badge.svg)](https://nogithub.codeberg.page)
## Guides

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@ -13,21 +13,23 @@ public class GuildConfig : DbEntity
public string AutoAssignRoleIds { get; set; }
//greet stuff
public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
public int AutoDeleteByeMessagesTimer { get; set; } = 30;
public ulong GreetMessageChannelId { get; set; }
public ulong ByeMessageChannelId { get; set; }
public bool SendDmGreetMessage { get; set; }
public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
public bool SendChannelGreetMessage { get; set; }
public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
public bool SendChannelByeMessage { get; set; }
public string ChannelByeMessageText { get; set; } = "%user% has left!";
// //greet stuff
// public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
// public int AutoDeleteByeMessagesTimer { get; set; } = 30;
//
// public ulong GreetMessageChannelId { get; set; }
// public ulong ByeMessageChannelId { get; set; }
//
// public bool SendDmGreetMessage { get; set; }
// public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
//
// public bool SendChannelGreetMessage { get; set; }
// public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
//
// public bool SendChannelByeMessage { get; set; }
// public string ChannelByeMessageText { get; set; } = "%user% has left!";
// public bool SendBoostMessage { get; set; }
// pulic int BoostMessageDeleteAfter { get; set; }
//self assignable roles
public bool ExclusiveSelfAssignedRoles { get; set; }
@ -98,10 +100,6 @@ public class GuildConfig : DbEntity
#region Boost Message
public bool SendBoostMessage { get; set; }
public string BoostMessage { get; set; } = "%user% just boosted this server!";
public ulong BoostMessageChannelId { get; set; }
public int BoostMessageDeleteAfter { get; set; }
public bool StickyRoles { get; set; }
#endregion

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@ -72,9 +72,8 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, IEService
dontDelete = dontDeleteList.ToHashSet();
}
Log.Information("Leaving {RemainingCount} guilds every {Delay} seconds, {DontDeleteCount} will remain",
Log.Information("Leaving {RemainingCount} guilds every, 1 seconds. {DontDeleteCount} will remain",
allGuildIds.Length - dontDelete.Count,
shardId,
dontDelete.Count);
foreach (var guildId in allGuildIds)
{

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@ -1,5 +1,7 @@
using LinqToDB;
using LinqToDB.EntityFrameworkCore;
using LinqToDB.Tools;
using EllieBot.Common.ModuleBehaviors;
using EllieBot.Db.Models;
using System.Threading.Channels;
namespace EllieBot.Services;
@ -11,7 +13,11 @@ public class GreetService : IEService, IReadyExecutor
private readonly DbService _db;
private readonly ConcurrentDictionary<ulong, GreetSettings> _guildConfigsCache;
private ConcurrentHashSet<ulong> _greetDmEnabledGuilds = new();
private ConcurrentHashSet<ulong> _boostEnabledGuilds = new();
private ConcurrentHashSet<ulong> _greetEnabledGuilds = new();
private ConcurrentHashSet<ulong> _byeEnabledGuilds = new();
private readonly DiscordSocketClient _client;
private readonly GreetGrouper<IGuildUser> _greets = new();
@ -22,37 +28,52 @@ public class GreetService : IEService, IReadyExecutor
public GreetService(
DiscordSocketClient client,
IBot bot,
DbService db,
BotConfigService bss,
IMessageSenderService sender,
IReplacementService repSvc)
IReplacementService repSvc
)
{
_db = db;
_client = client;
_bss = bss;
_repSvc = repSvc;
_sender = sender;
_guildConfigsCache = new(bot.AllGuildConfigs.ToDictionary(g => g.GuildId, GreetSettings.Create));
_client.UserJoined += OnUserJoined;
_client.UserLeft += OnUserLeft;
bot.JoinedGuild += OnBotJoinedGuild;
_client.LeftGuild += OnClientLeftGuild;
_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
}
public async Task OnReadyAsync()
{
while (true)
// cache all enabled guilds
await using (var uow = _db.GetDbContext())
{
var guilds = _client.Guilds.Select(x => x.Id).ToList();
var enabled = await uow.GetTable<GreetSettings>()
.Where(x => x.GuildId.In(guilds))
.Where(x => x.SendChannelGreetMessage
|| x.SendBoostMessage
|| x.SendChannelByeMessage
|| x.SendDmGreetMessage)
.ToListAsync();
_boostEnabledGuilds = new(enabled.Where(x => x.SendBoostMessage).Select(x => x.GuildId));
_byeEnabledGuilds = new(enabled.Where(x => x.SendChannelByeMessage).Select(x => x.GuildId));
_greetDmEnabledGuilds = new(enabled.Where(x => x.SendDmGreetMessage).Select(x => x.GuildId));
_greetEnabledGuilds = new(enabled.Where(x => x.SendChannelGreetMessage).Select(x => x.GuildId));
}
_client.UserJoined += OnUserJoined;
_client.UserLeft += OnUserLeft;
_client.LeftGuild += OnClientLeftGuild;
_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
var timer = new PeriodicTimer(TimeSpan.FromSeconds(2));
while (await timer.WaitForNextTickAsync())
{
var (conf, user, compl) = await _greetDmQueue.Reader.ReadAsync();
var res = await GreetDmUserInternal(conf, user);
compl.TrySetResult(res);
await Task.Delay(2000);
}
}
@ -65,25 +86,28 @@ public class GreetService : IEService, IReadyExecutor
&& newUser.PremiumSince is { } newDate
&& newDate > oldDate))
{
var conf = GetOrAddSettingsForGuild(newUser.Guild.Id);
if (!conf.SendBoostMessage)
return Task.CompletedTask;
_ = Task.Run(async () =>
{
var conf = await GetGreetSettingsAsync(newUser.Guild.Id);
_ = Task.Run(TriggerBoostMessage(conf, newUser));
if (conf is null || !conf.SendBoostMessage)
return;
await TriggerBoostMessage(conf, newUser);
});
}
return Task.CompletedTask;
}
private Func<Task> TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
=> async () =>
private async Task TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
{
var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
if (channel is null)
return;
await SendBoostMessage(conf, user, channel);
};
}
private async Task<bool> SendBoostMessage(GreetSettings conf, IGuildUser user, ITextChannel channel)
{
@ -110,16 +134,17 @@ public class GreetService : IEService, IReadyExecutor
return false;
}
private Task OnClientLeftGuild(SocketGuild arg)
private async Task OnClientLeftGuild(SocketGuild arg)
{
_guildConfigsCache.TryRemove(arg.Id, out _);
return Task.CompletedTask;
}
_boostEnabledGuilds.TryRemove(arg.Id);
_byeEnabledGuilds.TryRemove(arg.Id);
_greetDmEnabledGuilds.TryRemove(arg.Id);
_greetEnabledGuilds.TryRemove(arg.Id);
private Task OnBotJoinedGuild(GuildConfig gc)
{
_guildConfigsCache[gc.GuildId] = GreetSettings.Create(gc);
return Task.CompletedTask;
await using var uow = _db.GetDbContext();
await uow.GetTable<GreetSettings>()
.Where(x => x.GuildId == arg.Id)
.DeleteAsync();
}
private Task OnUserLeft(SocketGuild guild, SocketUser user)
@ -128,10 +153,11 @@ public class GreetService : IEService, IReadyExecutor
{
try
{
var conf = GetOrAddSettingsForGuild(guild.Id);
var conf = await GetGreetSettingsAsync(guild.Id);
if (!conf.SendChannelByeMessage)
if (conf is null)
return;
var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ByeMessageChannelId);
if (channel is null) //maybe warn the server owner that the channel is missing
@ -156,8 +182,10 @@ public class GreetService : IEService, IReadyExecutor
}
}
else
{
await ByeUsers(conf, channel, new[] { user });
}
}
catch
{
// ignored
@ -166,31 +194,14 @@ public class GreetService : IEService, IReadyExecutor
return Task.CompletedTask;
}
public string? GetDmGreetMsg(ulong id)
public async Task<GreetSettings?> GetGreetSettingsAsync(ulong gid, GreetType type)
{
using var uow = _db.GetDbContext();
return uow.GuildConfigsForId(id, set => set).DmGreetMessageText;
}
await using var uow = _db.GetDbContext();
var res = await uow.GetTable<GreetSettings>()
.Where(x => x.GuildId == gid && x.GreetType == type)
.FirstOrDefaultAsync();
public string? GetGreetMsg(ulong gid)
{
using var uow = _db.GetDbContext();
return uow.GuildConfigsForId(gid, set => set).ChannelGreetMessageText;
}
public string? GetBoostMessage(ulong gid)
{
using var uow = _db.GetDbContext();
return uow.GuildConfigsForId(gid, set => set).BoostMessage;
}
public GreetSettings GetGreetSettings(ulong gid)
{
if (_guildConfigsCache.TryGetValue(gid, out var gs))
return gs;
using var uow = _db.GetDbContext();
return GreetSettings.Create(uow.GuildConfigsForId(gid, set => set));
return res;
}
private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
@ -221,7 +232,7 @@ public class GreetService : IEService, IReadyExecutor
Log.Warning(ex,
"Missing permissions to send a bye message, the bye message will be disabled on server: {GuildId}",
channel.GuildId);
await SetBye(channel.GuildId, channel.Id, false);
await SetGreet(channel.GuildId, channel.Id, GreetType.Bye, false);
}
catch (Exception ex)
{
@ -250,14 +261,14 @@ public class GreetService : IEService, IReadyExecutor
if (conf.AutoDeleteGreetMessagesTimer > 0)
toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
}
catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions
|| ex.DiscordCode == DiscordErrorCode.MissingPermissions
|| ex.DiscordCode == DiscordErrorCode.UnknownChannel)
catch (HttpException ex) when (ex.DiscordCode is DiscordErrorCode.InsufficientPermissions
or DiscordErrorCode.MissingPermissions
or DiscordErrorCode.UnknownChannel)
{
Log.Warning(ex,
"Missing permissions to send a bye message, the greet message will be disabled on server: {GuildId}",
channel.GuildId);
await SetGreet(channel.GuildId, channel.Id, false);
await SetGreet(channel.GuildId, channel.Id, GreetType.Greet, false);
}
catch (Exception ex)
{
@ -285,11 +296,6 @@ public class GreetService : IEService, IReadyExecutor
{
try
{
// var rep = new ReplacementBuilder()
// .WithUser(user)
// .WithServer(_client, (SocketGuild)user.Guild)
// .Build();
var repCtx = new ReplacementContext(client: _client, guild: user.Guild, users: user);
var smartText = SmartText.CreateFrom(conf.DmGreetMessageText);
smartText = await _repSvc.ReplaceAsync(smartText, repCtx);
@ -372,7 +378,9 @@ public class GreetService : IEService, IReadyExecutor
{
try
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
var conf = await GetGreetSettingsAsync(user.GuildId);
if (conf is null)
return;
if (conf.SendChannelGreetMessage)
{
@ -413,256 +421,107 @@ public class GreetService : IEService, IReadyExecutor
return Task.CompletedTask;
}
public string? GetByeMessage(ulong gid)
{
using var uow = _db.GetDbContext();
return uow.GuildConfigsForId(gid, set => set).ChannelByeMessageText;
}
// public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
// {
// if (_greetDmEnabledGuilds.TryGetValue(guildId, out var settings))
// return settings;
//
// using (var uow = _db.GetDbContext())
// {
// var gc = uow.GuildConfigsForId(guildId, set => set);
// settings = GreetSettings.Create(gc);
// }
//
// _greetDmEnabledGuilds.TryAdd(guildId, settings);
// return settings;
// }
public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
{
if (_guildConfigsCache.TryGetValue(guildId, out var settings))
return settings;
using (var uow = _db.GetDbContext())
{
var gc = uow.GuildConfigsForId(guildId, set => set);
settings = GreetSettings.Create(gc);
}
_guildConfigsCache.TryAdd(guildId, settings);
return settings;
}
public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
public async Task<bool> SetGreet(
ulong guildId,
ulong? channelId,
GreetType greetType,
bool? value = null)
{
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
var enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
conf.GreetMessageChannelId = channelId;
var q = uow.GetTable<GreetSettings>();
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
return enabled;
if (value is { } v)
{
await q
.InsertOrUpdateAsync(() => new()
{
IsEnabled = v,
ChannelId = channelId,
},
(old) => new()
{
IsEnabled = v,
ChannelId = channelId,
},
() => new()
{
GuildId = guildId,
GreetType = greetType,
});
}
else
{
await q
.Where(x => x.GuildId == guildId && x.GreetType == greetType)
.UpdateAsync((old) => new()
{
IsEnabled = !old.IsEnabled
});
}
public bool SetGreetMessage(ulong guildId, ref string message)
return true;
}
public async Task<bool> SetGreetTypeMessage(ulong guildId, GreetType greetType, string message)
{
message = message.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.ChannelGreetMessageText = message;
var greetMsgEnabled = conf.SendChannelGreetMessage;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache.AddOrUpdate(guildId, toAdd, (_, _) => toAdd);
uow.SaveChanges();
return greetMsgEnabled;
}
public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
await using (var uow = _db.GetDbContext())
{
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
var enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
return enabled;
}
public bool SetGreetDmMessage(ulong guildId, ref string? message)
await uow.GetTable<GreetSettings>()
.InsertOrUpdateAsync(() => new()
{
message = message?.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.DmGreetMessageText = message;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
uow.SaveChanges();
return conf.SendDmGreetMessage;
}
public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
MessageText = message
},
x => new()
{
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
var enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
conf.ByeMessageChannelId = channelId;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
return enabled;
}
public bool SetByeMessage(ulong guildId, ref string? message)
MessageText = message
},
() => new()
{
message = message?.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.ChannelByeMessageText = message;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
uow.SaveChanges();
return conf.SendChannelByeMessage;
GuildId = guildId,
GreetType = greetType
});
}
public async Task SetByeDel(ulong guildId, int timer)
var conf = await GetGreetSettingsAsync(guildId, type);
return conf?.IsEnabled ?? false;
}
public async Task<bool> Test(
ulong guildId,
GreetType type,
IMessageChannel channel,
IGuildUser user)
{
if (timer is < 0 or > 600)
return;
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.AutoDeleteByeMessagesTimer = timer;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
var conf = await GetGreetSettingsAsync(guildId, type);
return SendMessage(conf, user, channel);
}
public async Task SetGreetDel(ulong guildId, int timer)
public async Task<bool> SendMessage(GreetSettings conf, IMessageChannel channel, IGuildUser user)
{
if (timer is < 0 or > 600)
return;
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.AutoDeleteGreetMessagesTimer = timer;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
}
public bool SetBoostMessage(ulong guildId, ref string message)
if (conf.GreetType == GreetType.GreetDm)
{
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.BoostMessage = message;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
uow.SaveChanges();
return conf.SendBoostMessage;
await GreetDmUser(conf, user);
}
public async Task SetBoostDel(ulong guildId, int timer)
{
if (timer is < 0 or > 600)
throw new ArgumentOutOfRangeException(nameof(timer));
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
conf.BoostMessageDeleteAfter = timer;
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
await uow.SaveChangesAsync();
}
public async Task<bool> ToggleBoost(ulong guildId, ulong channelId, bool? forceState = null)
{
await using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
if (forceState is not bool fs)
conf.SendBoostMessage = !conf.SendBoostMessage;
else
conf.SendBoostMessage = fs;
conf.BoostMessageChannelId = channelId;
await uow.SaveChangesAsync();
var toAdd = GreetSettings.Create(conf);
_guildConfigsCache[guildId] = toAdd;
return conf.SendBoostMessage;
}
#region Get Enabled Status
public bool GetGreetDmEnabled(ulong guildId)
{
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
return conf.SendDmGreetMessage;
}
public bool GetGreetEnabled(ulong guildId)
{
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
return conf.SendChannelGreetMessage;
}
public bool GetByeEnabled(ulong guildId)
{
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
return conf.SendChannelByeMessage;
}
public bool GetBoostEnabled(ulong guildId)
{
using var uow = _db.GetDbContext();
var conf = uow.GuildConfigsForId(guildId, set => set);
return conf.SendBoostMessage;
}
#endregion
#region Test Messages
public Task ByeTest(ITextChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return ByeUsers(conf, channel, user);
}
public Task GreetTest(ITextChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return GreetUsers(conf, channel, user);
}
public Task<bool> GreetDmTest(IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return GreetDmUser(conf, user);
}
public Task<bool> BoostTest(ITextChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return SendBoostMessage(conf, user, channel);
}
#endregion
}

View file

@ -1,5 +1,6 @@
#nullable disable
using LinqToDB;
using LinqToDB.EntityFrameworkCore;
using System.Linq.Expressions;
namespace EllieBot.Common;