timely now has a 3 letter password by default. Configurable via .conf gamb
This commit is contained in:
parent
82f7c3be27
commit
e47e619ef9
9 changed files with 179 additions and 98 deletions
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@ -44,9 +44,6 @@ public static class UserXpExtensions
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.CountAsyncLinqToDB()
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.CountAsyncLinqToDB()
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+ 1;
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+ 1;
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public static void ResetGuildUserXp(this DbSet<UserXpStats> xps, ulong userId, ulong guildId)
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=> xps.Delete(x => x.UserId == userId && x.GuildId == guildId);
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public static void ResetGuildXp(this DbSet<UserXpStats> xps, ulong guildId)
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public static void ResetGuildXp(this DbSet<UserXpStats> xps, ulong guildId)
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=> xps.Delete(x => x.GuildId == guildId);
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=> xps.Delete(x => x.GuildId == guildId);
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@ -14,6 +14,12 @@ using System.Text;
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using EllieBot.Modules.Gambling.Rps;
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using EllieBot.Modules.Gambling.Rps;
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using EllieBot.Common.TypeReaders;
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using EllieBot.Common.TypeReaders;
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using EllieBot.Modules.Patronage;
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using EllieBot.Modules.Patronage;
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using SixLabors.Fonts;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using Color = SixLabors.ImageSharp.Color;
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namespace EllieBot.Modules.Gambling;
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namespace EllieBot.Modules.Gambling;
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@ -26,6 +32,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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private readonly NumberFormatInfo _enUsCulture;
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private readonly NumberFormatInfo _enUsCulture;
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private readonly DownloadTracker _tracker;
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private readonly DownloadTracker _tracker;
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private readonly GamblingConfigService _configService;
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private readonly GamblingConfigService _configService;
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private readonly FontProvider _fonts;
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private readonly IBankService _bank;
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private readonly IBankService _bank;
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private readonly IRemindService _remind;
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private readonly IRemindService _remind;
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private readonly GamblingTxTracker _gamblingTxTracker;
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private readonly GamblingTxTracker _gamblingTxTracker;
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@ -38,6 +45,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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DiscordSocketClient client,
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DiscordSocketClient client,
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DownloadTracker tracker,
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DownloadTracker tracker,
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GamblingConfigService configService,
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GamblingConfigService configService,
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FontProvider fonts,
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IBankService bank,
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IBankService bank,
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IRemindService remind,
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IRemindService remind,
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IPatronageService patronage,
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IPatronageService patronage,
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@ -58,6 +66,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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_enUsCulture.NumberGroupSeparator = " ";
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_enUsCulture.NumberGroupSeparator = " ";
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_tracker = tracker;
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_tracker = tracker;
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_configService = configService;
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_configService = configService;
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_fonts = fonts;
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}
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}
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public async Task<string> GetBalanceStringAsync(ulong userId)
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public async Task<string> GetBalanceStringAsync(ulong userId)
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@ -151,6 +160,49 @@ public partial class Gambling : GamblingModule<GamblingService>
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return;
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return;
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}
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}
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if (Config.Timely.RequirePassword)
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{
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var password = _service.GeneratePassword();
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var img = new Image<Rgba32>(100, 40);
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var font = _fonts.NotoSans.CreateFont(30);
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var outlinePen = new SolidPen(Color.Black, 1f);
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// draw password on the image
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img.Mutate(x =>
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{
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x.DrawText(new RichTextOptions(font)
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{
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HorizontalAlignment = HorizontalAlignment.Center,
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VerticalAlignment = VerticalAlignment.Center,
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FallbackFontFamilies = _fonts.FallBackFonts,
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Origin = new(50, 20)
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},
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password,
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Brushes.Solid(Color.White),
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outlinePen);
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});
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using var stream = await img.ToStreamAsync();
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var captcha = await Response()
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.Embed(_sender.CreateEmbed()
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.WithOkColor()
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.WithImageUrl("attachment://timely.png"))
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.File(stream, "timely.png")
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.SendAsync();
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try
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{
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var userInput = await GetUserInputAsync(ctx.User.Id, ctx.Channel.Id);
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if (userInput?.ToLowerInvariant() != password?.ToLowerInvariant())
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{
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return;
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}
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}
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finally
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{
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_ = captcha.DeleteAsync();
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}
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}
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if (await _service.ClaimTimelyAsync(ctx.User.Id, period) is { } remainder)
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if (await _service.ClaimTimelyAsync(ctx.User.Id, period) is { } remainder)
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{
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{
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// Get correct time form remainder
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// Get correct time form remainder
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@ -11,7 +11,7 @@ namespace EllieBot.Modules.Gambling.Common;
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public sealed partial class GamblingConfig : ICloneable<GamblingConfig>
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public sealed partial class GamblingConfig : ICloneable<GamblingConfig>
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{
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{
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[Comment("""DO NOT CHANGE""")]
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[Comment("""DO NOT CHANGE""")]
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public int Version { get; set; } = 8;
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public int Version { get; set; } = 9;
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[Comment("""Currency settings""")]
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[Comment("""Currency settings""")]
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public CurrencyConfig Currency { get; set; }
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public CurrencyConfig Currency { get; set; }
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@ -111,6 +111,11 @@ public partial class TimelyConfig
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setting to 0 or less will disable this feature
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setting to 0 or less will disable this feature
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""")]
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""")]
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public int Cooldown { get; set; } = 24;
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public int Cooldown { get; set; } = 24;
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[Comment("""
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Whether the users are required to type a password when they do timely.
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""")]
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public bool RequirePassword { get; set; } = true;
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}
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}
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[Cloneable]
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[Cloneable]
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@ -144,6 +144,11 @@ public sealed class GamblingConfigService : ConfigServiceBase<GamblingConfig>
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ConfigPrinters.ToString,
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ConfigPrinters.ToString,
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val => val >= 0);
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val => val >= 0);
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AddParsedProp("timely.pass",
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gs => gs.Timely.RequirePassword,
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bool.TryParse,
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ConfigPrinters.ToString);
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Migrate();
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Migrate();
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}
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}
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@ -167,22 +172,6 @@ public sealed class GamblingConfigService : ConfigServiceBase<GamblingConfig>
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});
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});
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}
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}
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if (data.Version < 5)
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{
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ModifyConfig(c =>
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{
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c.Version = 5;
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});
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}
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if (data.Version < 6)
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{
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ModifyConfig(c =>
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{
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c.Version = 6;
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});
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}
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if (data.Version < 7)
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if (data.Version < 7)
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{
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{
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ModifyConfig(c =>
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ModifyConfig(c =>
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@ -199,5 +188,13 @@ public sealed class GamblingConfigService : ConfigServiceBase<GamblingConfig>
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c.Waifu.Decay.UnclaimedDecayPercent = 0;
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c.Waifu.Decay.UnclaimedDecayPercent = 0;
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});
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});
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}
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}
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if (data.Version < 9)
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{
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ModifyConfig(c =>
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{
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c.Version = 9;
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});
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}
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}
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}
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}
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}
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@ -16,6 +16,7 @@ public class GamblingService : IEService, IReadyExecutor
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private readonly DiscordSocketClient _client;
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private readonly DiscordSocketClient _client;
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private readonly IBotCache _cache;
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private readonly IBotCache _cache;
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private readonly GamblingConfigService _gss;
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private readonly GamblingConfigService _gss;
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private readonly EllieRandom _rng;
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private static readonly TypedKey<long> _curDecayKey = new("currency:last_decay");
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private static readonly TypedKey<long> _curDecayKey = new("currency:last_decay");
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@ -29,11 +30,19 @@ public class GamblingService : IEService, IReadyExecutor
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_client = client;
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_client = client;
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_cache = cache;
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_cache = cache;
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_gss = gss;
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_gss = gss;
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_rng = new EllieRandom();
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}
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}
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public Task OnReadyAsync()
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public Task OnReadyAsync()
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=> Task.WhenAll(CurrencyDecayLoopAsync(), TransactionClearLoopAsync());
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=> Task.WhenAll(CurrencyDecayLoopAsync(), TransactionClearLoopAsync());
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public string GeneratePassword()
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{
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var num = _rng.Next((int)Math.Pow(31, 2), (int)Math.Pow(32, 3));
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return new kwum(num).ToString();
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}
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private async Task TransactionClearLoopAsync()
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private async Task TransactionClearLoopAsync()
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{
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{
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if (_client.ShardId != 0)
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if (_client.ShardId != 0)
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@ -52,7 +61,7 @@ public class GamblingService : IEService, IReadyExecutor
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var days = TimeSpan.FromDays(lifetime);
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var days = TimeSpan.FromDays(lifetime);
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await using var uow = _db.GetDbContext();
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await using var uow = _db.GetDbContext();
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await uow.Set<CurrencyTransaction>()
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await uow.Set<CurrencyTransaction>()
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.DeleteAsync(ct => ct.DateAdded == null || now - ct.DateAdded < days);
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.DeleteAsync(ct => ct.DateAdded == null || now - ct.DateAdded < days);
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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@ -90,11 +99,11 @@ public class GamblingService : IEService, IReadyExecutor
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}
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}
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Log.Information("""
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Log.Information("""
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--- Decaying users' currency ---
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--- Decaying users' currency ---
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| decay: {ConfigDecayPercent}%
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| decay: {ConfigDecayPercent}%
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| max: {MaxDecay}
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| max: {MaxDecay}
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| threshold: {DecayMinTreshold}
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| threshold: {DecayMinTreshold}
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""",
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""",
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config.Decay.Percent * 100,
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config.Decay.Percent * 100,
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maxDecay,
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maxDecay,
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config.Decay.MinThreshold);
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config.Decay.MinThreshold);
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@ -104,14 +113,14 @@ public class GamblingService : IEService, IReadyExecutor
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var decay = (double)config.Decay.Percent;
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var decay = (double)config.Decay.Percent;
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await uow.Set<DiscordUser>()
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await uow.Set<DiscordUser>()
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.Where(x => x.CurrencyAmount > config.Decay.MinThreshold && x.UserId != _client.CurrentUser.Id)
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.Where(x => x.CurrencyAmount > config.Decay.MinThreshold && x.UserId != _client.CurrentUser.Id)
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.UpdateAsync(old => new()
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.UpdateAsync(old => new()
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{
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{
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CurrencyAmount =
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CurrencyAmount =
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maxDecay > Sql.Round((old.CurrencyAmount * decay) - 0.5)
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maxDecay > Sql.Round((old.CurrencyAmount * decay) - 0.5)
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? (long)(old.CurrencyAmount - Sql.Round((old.CurrencyAmount * decay) - 0.5))
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? (long)(old.CurrencyAmount - Sql.Round((old.CurrencyAmount * decay) - 0.5))
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: old.CurrencyAmount - maxDecay
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: old.CurrencyAmount - maxDecay
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});
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});
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await uow.SaveChangesAsync();
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await uow.SaveChangesAsync();
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@ -178,8 +187,9 @@ public class GamblingService : IEService, IReadyExecutor
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public bool UserHasTimelyReminder(ulong userId)
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public bool UserHasTimelyReminder(ulong userId)
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{
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{
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var db = _db.GetDbContext();
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var db = _db.GetDbContext();
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return db.GetTable<Reminder>().Any(x => x.UserId == userId
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return db.GetTable<Reminder>()
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&& x.Type == ReminderType.Timely);
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.Any(x => x.UserId == userId
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&& x.Type == ReminderType.Timely);
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}
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}
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public async Task RemoveAllTimelyClaimsAsync()
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public async Task RemoveAllTimelyClaimsAsync()
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@ -1,4 +1,6 @@
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#nullable disable
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#nullable disable
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using LinqToDB;
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using LinqToDB.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using EllieBot.Common.ModuleBehaviors;
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using EllieBot.Common.ModuleBehaviors;
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using EllieBot.Db.Models;
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using EllieBot.Db.Models;
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@ -25,6 +27,7 @@ public class PlantPickService : IEService, IExecNoCommand
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private readonly EllieRandom _rng;
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private readonly EllieRandom _rng;
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private readonly DiscordSocketClient _client;
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private readonly DiscordSocketClient _client;
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private readonly GamblingConfigService _gss;
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private readonly GamblingConfigService _gss;
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private readonly GamblingService _gs;
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private readonly ConcurrentHashSet<ulong> _generationChannels;
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private readonly ConcurrentHashSet<ulong> _generationChannels;
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private readonly SemaphoreSlim _pickLock = new(1, 1);
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private readonly SemaphoreSlim _pickLock = new(1, 1);
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@ -37,7 +40,8 @@ public class PlantPickService : IEService, IExecNoCommand
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ICurrencyService cs,
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ICurrencyService cs,
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CommandHandler cmdHandler,
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CommandHandler cmdHandler,
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DiscordSocketClient client,
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DiscordSocketClient client,
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GamblingConfigService gss)
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GamblingConfigService gss,
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GamblingService gs)
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{
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{
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_db = db;
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_db = db;
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_strings = strings;
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_strings = strings;
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@ -48,6 +52,7 @@ public class PlantPickService : IEService, IExecNoCommand
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_rng = new();
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_rng = new();
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_client = client;
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_client = client;
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_gss = gss;
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_gss = gss;
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_gs = gs;
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using var uow = db.GetDbContext();
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using var uow = db.GetDbContext();
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var guildIds = client.Guilds.Select(x => x.Id).ToList();
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var guildIds = client.Guilds.Select(x => x.Id).ToList();
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@ -87,6 +92,7 @@ public class PlantPickService : IEService, IExecNoCommand
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var toDelete = guildConfig.GenerateCurrencyChannelIds.FirstOrDefault(x => x.Equals(toAdd));
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var toDelete = guildConfig.GenerateCurrencyChannelIds.FirstOrDefault(x => x.Equals(toAdd));
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if (toDelete is not null)
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if (toDelete is not null)
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uow.Remove(toDelete);
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uow.Remove(toDelete);
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_generationChannels.TryRemove(cid);
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_generationChannels.TryRemove(cid);
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enabled = false;
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enabled = false;
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}
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}
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@ -208,7 +214,7 @@ public class PlantPickService : IEService, IExecNoCommand
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+ " "
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+ " "
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+ GetText(channel.GuildId, strs.pick_pl(prefix));
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+ GetText(channel.GuildId, strs.pick_pl(prefix));
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var pw = config.Generation.HasPassword ? GenerateCurrencyPassword().ToUpperInvariant() : null;
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var pw = config.Generation.HasPassword ? _gs.GeneratePassword().ToUpperInvariant() : null;
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IUserMessage sent;
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IUserMessage sent;
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var (stream, ext) = await GetRandomCurrencyImageAsync(pw);
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var (stream, ext) = await GetRandomCurrencyImageAsync(pw);
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@ -232,67 +238,44 @@ public class PlantPickService : IEService, IExecNoCommand
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return Task.CompletedTask;
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return Task.CompletedTask;
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}
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}
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/// <summary>
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/// Generate a hexadecimal string from 1000 to ffff.
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/// </summary>
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/// <returns>A hexadecimal string from 1000 to ffff</returns>
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private string GenerateCurrencyPassword()
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{
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// generate a number from 1000 to ffff
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var num = _rng.Next(4096, 65536);
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// convert it to hexadecimal
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return num.ToString("x4");
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}
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public async Task<long> PickAsync(
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public async Task<long> PickAsync(
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ulong gid,
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ulong gid,
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ITextChannel ch,
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ITextChannel ch,
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ulong uid,
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ulong uid,
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string pass)
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string pass)
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{
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{
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await _pickLock.WaitAsync();
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long amount;
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ulong[] ids;
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await using (var uow = _db.GetDbContext())
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{
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// this method will sum all plants with that password,
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// remove them, and get messageids of the removed plants
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pass = pass?.Trim().TrimTo(10, true)?.ToUpperInvariant();
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// gets all plants in this channel with the same password
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||||||
|
var entries = await uow.GetTable<PlantedCurrency>()
|
||||||
|
.Where(x => x.ChannelId == ch.Id && pass == x.Password)
|
||||||
|
.DeleteWithOutputAsync();
|
||||||
|
|
||||||
|
if (!entries.Any())
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
amount = entries.Sum(x => x.Amount);
|
||||||
|
ids = entries.Select(x => x.MessageId).ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (amount > 0)
|
||||||
|
await _cs.AddAsync(uid, amount, new("currency", "collect"));
|
||||||
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
long amount;
|
_ = ch.DeleteMessagesAsync(ids);
|
||||||
ulong[] ids;
|
|
||||||
await using (var uow = _db.GetDbContext())
|
|
||||||
{
|
|
||||||
// this method will sum all plants with that password,
|
|
||||||
// remove them, and get messageids of the removed plants
|
|
||||||
|
|
||||||
pass = pass?.Trim().TrimTo(10, true).ToUpperInvariant();
|
|
||||||
// gets all plants in this channel with the same password
|
|
||||||
var entries = uow.Set<PlantedCurrency>()
|
|
||||||
.AsQueryable()
|
|
||||||
.Where(x => x.ChannelId == ch.Id && pass == x.Password)
|
|
||||||
.ToList();
|
|
||||||
// sum how much currency that is, and get all of the message ids (so that i can delete them)
|
|
||||||
amount = entries.Sum(x => x.Amount);
|
|
||||||
ids = entries.Select(x => x.MessageId).ToArray();
|
|
||||||
// remove them from the database
|
|
||||||
uow.RemoveRange(entries);
|
|
||||||
|
|
||||||
|
|
||||||
if (amount > 0)
|
|
||||||
// give the picked currency to the user
|
|
||||||
await _cs.AddAsync(uid, amount, new("currency", "collect"));
|
|
||||||
await uow.SaveChangesAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// delete all of the plant messages which have just been picked
|
|
||||||
_ = ch.DeleteMessagesAsync(ids);
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
|
|
||||||
// return the amount of currency the user picked
|
|
||||||
return amount;
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
_pickLock.Release();
|
|
||||||
}
|
}
|
||||||
|
catch { }
|
||||||
|
|
||||||
|
// return the amount of currency the user picked
|
||||||
|
return amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task<ulong?> SendPlantMessageAsync(
|
public async Task<ulong?> SendPlantMessageAsync(
|
||||||
|
|
|
@ -357,7 +357,7 @@ public partial class Xp : EllieModule<XpService>
|
||||||
if (!await PromptUserConfirmAsync(embed))
|
if (!await PromptUserConfirmAsync(embed))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_service.XpReset(ctx.Guild.Id, userId);
|
await _service.XpReset(ctx.Guild.Id, userId);
|
||||||
|
|
||||||
await Response().Confirm(strs.reset_user(userId)).SendAsync();
|
await Response().Confirm(strs.reset_user(userId)).SendAsync();
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,6 +20,31 @@ using Image = SixLabors.ImageSharp.Image;
|
||||||
|
|
||||||
namespace EllieBot.Modules.Xp.Services;
|
namespace EllieBot.Modules.Xp.Services;
|
||||||
|
|
||||||
|
public interface IUserService
|
||||||
|
{
|
||||||
|
Task<DiscordUser?> GetUserAsync(ulong userId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public sealed class UserService : IUserService, IEService
|
||||||
|
{
|
||||||
|
private readonly DbService _db;
|
||||||
|
|
||||||
|
public UserService(DbService db)
|
||||||
|
{
|
||||||
|
_db = db;
|
||||||
|
}
|
||||||
|
|
||||||
|
public async Task<DiscordUser> GetUserAsync(ulong userId)
|
||||||
|
{
|
||||||
|
await using var uow = _db.GetDbContext();
|
||||||
|
var user = await uow
|
||||||
|
.GetTable<DiscordUser>()
|
||||||
|
.FirstOrDefaultAsyncLinqToDB(u => u.UserId == userId);
|
||||||
|
|
||||||
|
return user;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public class XpService : IEService, IReadyExecutor, IExecNoCommand
|
public class XpService : IEService, IReadyExecutor, IExecNoCommand
|
||||||
{
|
{
|
||||||
private readonly DbService _db;
|
private readonly DbService _db;
|
||||||
|
@ -1437,11 +1462,11 @@ public class XpService : IEService, IReadyExecutor, IExecNoCommand
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void XpReset(ulong guildId, ulong userId)
|
public async Task XpReset(ulong guildId, ulong userId)
|
||||||
{
|
{
|
||||||
using var uow = _db.GetDbContext();
|
await using var uow = _db.GetDbContext();
|
||||||
uow.Set<UserXpStats>().ResetGuildUserXp(userId, guildId);
|
await uow.GetTable<UserXpStats>()
|
||||||
uow.SaveChanges();
|
.DeleteAsync(x => x.UserId == userId && x.GuildId == guildId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void XpReset(ulong guildId)
|
public void XpReset(ulong guildId)
|
||||||
|
@ -1637,6 +1662,15 @@ public class XpService : IEService, IReadyExecutor, IExecNoCommand
|
||||||
|
|
||||||
public bool IsShopEnabled()
|
public bool IsShopEnabled()
|
||||||
=> _xpConfig.Data.Shop.IsEnabled;
|
=> _xpConfig.Data.Shop.IsEnabled;
|
||||||
|
|
||||||
|
public async Task<int> GetTotalGuildUsers(ulong requestGuildId, List<ulong>? guildUsers = null)
|
||||||
|
{
|
||||||
|
await using var ctx = _db.GetDbContext();
|
||||||
|
return await ctx.GetTable<UserXpStats>()
|
||||||
|
.Where(x => x.GuildId == requestGuildId
|
||||||
|
&& (guildUsers == null || guildUsers.Contains(x.UserId)))
|
||||||
|
.CountAsyncLinqToDB();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum BuyResult
|
public enum BuyResult
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
# DO NOT CHANGE
|
# DO NOT CHANGE
|
||||||
version: 8
|
version: 9
|
||||||
# Currency settings
|
# Currency settings
|
||||||
currency:
|
currency:
|
||||||
# What is the emoji/character which represents the currency
|
# What is the emoji/character which represents the currency
|
||||||
|
@ -56,6 +56,8 @@ timely:
|
||||||
# How often (in hours) can users claim currency with .timely command
|
# How often (in hours) can users claim currency with .timely command
|
||||||
# setting to 0 or less will disable this feature
|
# setting to 0 or less will disable this feature
|
||||||
cooldown: 12
|
cooldown: 12
|
||||||
|
# Whether the users are required to type a password when they do timely.
|
||||||
|
requirePassword: true
|
||||||
# How much will each user's owned currency decay over time.
|
# How much will each user's owned currency decay over time.
|
||||||
decay:
|
decay:
|
||||||
# Percentage of user's current currency which will be deducted every 24h.
|
# Percentage of user's current currency which will be deducted every 24h.
|
||||||
|
@ -125,12 +127,13 @@ waifu:
|
||||||
# Settings for periodic waifu price decay.
|
# Settings for periodic waifu price decay.
|
||||||
# Waifu price decays only if the waifu has no claimer.
|
# Waifu price decays only if the waifu has no claimer.
|
||||||
decay:
|
decay:
|
||||||
# Percentage (0 - 100) of the waifu value to reduce.
|
# Unclaimed waifus will decay by this percentage (0 - 100).
|
||||||
# Set 0 to disable
|
# Default is 0 (disabled)
|
||||||
# For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
|
# For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
|
||||||
unclaimedDecayPercent: 0
|
unclaimedDecayPercent: 0
|
||||||
# Claimed waifus will decay by this percentage (0 - 100).
|
# Claimed waifus will decay by this percentage (0 - 100).
|
||||||
# Default is 0 (disabled)
|
# Default is 0 (disabled)
|
||||||
|
# For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
|
||||||
claimedDecayPercent: 0
|
claimedDecayPercent: 0
|
||||||
# How often to decay waifu values, in hours
|
# How often to decay waifu values, in hours
|
||||||
hourInterval: 24
|
hourInterval: 24
|
||||||
|
|
Loading…
Reference in a new issue