timely now has an option in gambling whether to use no protection, captcha, or button.
grpc api fix
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parent
c5aeb43046
commit
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5 changed files with 89 additions and 16 deletions
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@ -14,6 +14,13 @@ using System.Text;
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using EllieBot.Modules.Gambling.Rps;
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using EllieBot.Modules.Gambling.Rps;
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using EllieBot.Common.TypeReaders;
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using EllieBot.Common.TypeReaders;
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using EllieBot.Modules.Patronage;
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using EllieBot.Modules.Patronage;
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using SixLabors.Fonts;
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using SixLabors.Fonts.Unicode;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using Color = SixLabors.ImageSharp.Color;
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namespace EllieBot.Modules.Gambling;
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namespace EllieBot.Modules.Gambling;
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@ -211,6 +218,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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customId: "timely:" + _rng.Next(123456, 999999)),
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customId: "timely:" + _rng.Next(123456, 999999)),
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async (smc) =>
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async (smc) =>
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{
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{
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await smc.DeferAsync();
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await ClaimTimely();
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await ClaimTimely();
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});
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});
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@ -226,13 +234,65 @@ public partial class Gambling : GamblingModule<GamblingService>
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return;
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return;
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}
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}
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if (Config.Timely.HasButton)
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if (Config.Timely.ProtType == TimelyProt.Button)
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{
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{
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var interaction = CreateTimelyInteraction();
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var interaction = CreateTimelyInteraction();
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var msg = await Response().Pending(strs.timely_button).Interaction(interaction).SendAsync();
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var msg = await Response().Pending(strs.timely_button).Interaction(interaction).SendAsync();
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await msg.DeleteAsync();
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await msg.DeleteAsync();
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return;
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return;
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}
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}
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else if (Config.Timely.ProtType == TimelyProt.Captcha)
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{
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var password = _service.GeneratePassword();
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var img = new Image<Rgba32>(70, 35);
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var font = _fonts.NotoSans.CreateFont(30);
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var outlinePen = new SolidPen(Color.Black, 1f);
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var strikeoutRun = new RichTextRun
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{
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Start = 0,
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End = password.GetGraphemeCount(),
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Font = font,
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StrikeoutPen = new SolidPen(Color.White, 3),
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TextDecorations = TextDecorations.Strikeout
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};
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// draw password on the image
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img.Mutate(x =>
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{
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x.DrawText(new RichTextOptions(font)
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{
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HorizontalAlignment = HorizontalAlignment.Center,
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VerticalAlignment = VerticalAlignment.Center,
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FallbackFontFamilies = _fonts.FallBackFonts,
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Origin = new(35, 17),
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TextRuns = [strikeoutRun]
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},
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password,
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Brushes.Solid(Color.White),
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outlinePen);
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});
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using var stream = await img.ToStreamAsync();
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var captcha = await Response()
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// .Embed(_sender.CreateEmbed()
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// .WithOkColor()
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// .WithImageUrl("attachment://timely.png"))
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.File(stream, "timely.png")
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.SendAsync();
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try
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{
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var userInput = await GetUserInputAsync(ctx.User.Id, ctx.Channel.Id);
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if (userInput?.ToLowerInvariant() != password?.ToLowerInvariant())
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{
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return;
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}
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}
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finally
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{
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_ = captcha.DeleteAsync();
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}
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}
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await ClaimTimely();
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await ClaimTimely();
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}
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}
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@ -11,7 +11,7 @@ namespace EllieBot.Modules.Gambling.Common;
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public sealed partial class GamblingConfig : ICloneable<GamblingConfig>
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public sealed partial class GamblingConfig : ICloneable<GamblingConfig>
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{
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{
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[Comment("""DO NOT CHANGE""")]
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[Comment("""DO NOT CHANGE""")]
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public int Version { get; set; } = 10;
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public int Version { get; set; } = 11;
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[Comment("""Currency settings""")]
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[Comment("""Currency settings""")]
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public CurrencyConfig Currency { get; set; }
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public CurrencyConfig Currency { get; set; }
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@ -119,9 +119,17 @@ public partial class TimelyConfig
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public int Cooldown { get; set; } = 24;
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public int Cooldown { get; set; } = 24;
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[Comment("""
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[Comment("""
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Whether the users are required to type a password when they do timely.
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How will timely be protected?
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None, Button (users have to click the button) or Captcha (users have to type the captcha from an image)
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""")]
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""")]
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public bool HasButton { get; set; } = true;
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public TimelyProt ProtType { get; set; } = TimelyProt.Button;
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}
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public enum TimelyProt
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{
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None,
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Button,
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Captcha
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}
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}
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[Cloneable]
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[Cloneable]
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@ -144,9 +144,9 @@ public sealed class GamblingConfigService : ConfigServiceBase<GamblingConfig>
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ConfigPrinters.ToString,
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ConfigPrinters.ToString,
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val => val >= 0);
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val => val >= 0);
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AddParsedProp("timely.btn",
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AddParsedProp("timely.prot",
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gs => gs.Timely.HasButton,
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gs => gs.Timely.ProtType,
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bool.TryParse,
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ConfigParsers.InsensitiveEnum,
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ConfigPrinters.ToString);
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ConfigPrinters.ToString);
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Migrate();
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Migrate();
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@ -189,11 +189,11 @@ public sealed class GamblingConfigService : ConfigServiceBase<GamblingConfig>
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});
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});
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}
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}
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if (data.Version < 10)
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if (data.Version < 11)
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{
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{
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ModifyConfig(c =>
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ModifyConfig(c =>
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{
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{
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c.Version = 10;
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c.Version = 11;
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});
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});
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}
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}
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}
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}
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@ -17,10 +17,13 @@ public sealed class GreetByeSvc : GrpcGreet.GrpcGreetBase, IGrpcSvc, IEService
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public ServerServiceDefinition Bind()
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public ServerServiceDefinition Bind()
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=> GrpcGreet.BindService(this);
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=> GrpcGreet.BindService(this);
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private static GrpcGreetSettings ToConf(GreetSettings? conf)
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private static GrpcGreetSettings ToConf(GreetSettings? conf, GreetType type)
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{
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{
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if (conf is null)
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if (conf is null)
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return new GrpcGreetSettings();
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return new GrpcGreetSettings()
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{
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Type = (GrpcGreetType)type
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};
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return new GrpcGreetSettings()
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return new GrpcGreetSettings()
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{
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{
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@ -35,9 +38,10 @@ public sealed class GreetByeSvc : GrpcGreet.GrpcGreetBase, IGrpcSvc, IEService
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{
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{
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var guildId = request.GuildId;
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var guildId = request.GuildId;
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var conf = await _gs.GetGreetSettingsAsync(guildId, (GreetType)request.Type);
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var type = (GreetType)request.Type;
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var conf = await _gs.GetGreetSettingsAsync(guildId, type);
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return ToConf(conf);
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return ToConf(conf, type);
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}
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}
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public override async Task<UpdateGreetReply> UpdateGreet(UpdateGreetRequest request, ServerCallContext context)
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public override async Task<UpdateGreetReply> UpdateGreet(UpdateGreetRequest request, ServerCallContext context)
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@ -1,5 +1,5 @@
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# DO NOT CHANGE
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# DO NOT CHANGE
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version: 10
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version: 11
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# Currency settings
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# Currency settings
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currency:
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currency:
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# What is the emoji/character which represents the currency
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# What is the emoji/character which represents the currency
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@ -56,8 +56,9 @@ timely:
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# How often (in hours) can users claim currency with .timely command
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# How often (in hours) can users claim currency with .timely command
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# setting to 0 or less will disable this feature
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# setting to 0 or less will disable this feature
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cooldown: 12
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cooldown: 12
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# Whether the users are required to type a password when they do timely.
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# How will timely be protected?
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hasButton: true
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# None, Button (users have to click the button) or Captcha (users have to type the captcha from an image)
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protType: Button
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# How much will each user's owned currency decay over time.
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# How much will each user's owned currency decay over time.
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decay:
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decay:
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# Percentage of user's current currency which will be deducted every 24h.
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# Percentage of user's current currency which will be deducted every 24h.
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