#nullable disable using DryIoc; using Microsoft.Extensions.Caching.Memory; using Microsoft.Extensions.DependencyInjection; using EllieBot.Common.Configs; using EllieBot.Common.ModuleBehaviors; using EllieBot.Db.Models; using System.Collections.Immutable; using System.Diagnostics; using System.Reflection; using RunMode = Discord.Commands.RunMode; namespace EllieBot; public sealed class Bot : IBot { public event Func JoinedGuild = delegate { return Task.CompletedTask; }; public DiscordSocketClient Client { get; } public IReadOnlyCollection AllGuildConfigs { get; private set; } private IContainer Services { get; set; } public bool IsReady { get; private set; } public int ShardId { get; set; } private readonly IBotCredentials _creds; private readonly CommandService _commandService; private readonly DbService _db; private readonly IBotCredsProvider _credsProvider; private readonly Assembly[] _loadedAssemblies; // private readonly InteractionService _interactionService; public Bot(int shardId, int? totalShards, string credPath = null) { ArgumentOutOfRangeException.ThrowIfLessThan(shardId, 0); ShardId = shardId; _credsProvider = new BotCredsProvider(totalShards, credPath); _creds = _credsProvider.GetCreds(); _db = new EllieDbService(_credsProvider); var messageCacheSize = #if GLOBAL_ELLIE 0; #else 50; #endif if (!_creds.UsePrivilegedIntents) Log.Warning("You are not using privileged intents. Some features will not work properly"); Client = new(new() { MessageCacheSize = messageCacheSize, LogLevel = LogSeverity.Warning, ConnectionTimeout = int.MaxValue, TotalShards = _creds.TotalShards, ShardId = shardId, AlwaysDownloadUsers = false, AlwaysResolveStickers = false, AlwaysDownloadDefaultStickers = false, GatewayIntents = _creds.UsePrivilegedIntents ? GatewayIntents.All : GatewayIntents.AllUnprivileged, LogGatewayIntentWarnings = false, FormatUsersInBidirectionalUnicode = false, DefaultRetryMode = RetryMode.Retry502 }); _commandService = new(new() { CaseSensitiveCommands = false, DefaultRunMode = RunMode.Sync, }); // _interactionService = new(Client.Rest); Client.Log += Client_Log; _loadedAssemblies = [ typeof(Bot).Assembly // bot ]; } public IReadOnlyList GetCurrentGuildIds() => Client.Guilds.Select(x => x.Id).ToList(); private void AddServices() { var startingGuildIdList = GetCurrentGuildIds(); var sw = Stopwatch.StartNew(); var bot = Client.CurrentUser; using (var uow = _db.GetDbContext()) { uow.EnsureUserCreated(bot.Id, bot.Username, bot.Discriminator, bot.AvatarId); AllGuildConfigs = uow.Set().GetAllGuildConfigs(startingGuildIdList).ToImmutableArray(); } // var svcs = new StandardKernel(new NinjectSettings() // { // // ThrowOnGetServiceNotFound = true, // ActivationCacheDisabled = true, // }); var svcs = new Container(); // this is required in order for medusa unloading to work // svcs.Components.Remove(); // svcs.Components.Add(); svcs.AddSingleton(_ => _credsProvider.GetCreds()); svcs.AddSingleton(_db); svcs.AddSingleton(_credsProvider); svcs.AddSingleton(Client); svcs.AddSingleton(_commandService); svcs.AddSingleton(this); svcs.AddSingleton(this); svcs.AddSingleton(); svcs.AddSingleton(); svcs.AddSingleton(new MemoryCache(new MemoryCacheOptions())); svcs.AddSingleton(); svcs.AddSingleton(); foreach (var a in _loadedAssemblies) { svcs.AddConfigServices(a) .AddLifetimeServices(a); } svcs.AddMusic() .AddCache(_creds) .AddHttpClients(); if (Environment.GetEnvironmentVariable("ELLIEBOT_IS_COORDINATED") != "1") { svcs.AddSingleton(); } else { svcs.AddSingleton(); svcs.AddSingleton(_ => svcs.GetRequiredService()); svcs.AddSingleton(_ => svcs.GetRequiredService()); } svcs.AddSingleton(svcs); //initialize Services Services = svcs; Services.GetRequiredService().Initialize(); foreach (var a in _loadedAssemblies) { LoadTypeReaders(a); } sw.Stop(); Log.Information("All services loaded in {ServiceLoadTime:F2}s", sw.Elapsed.TotalSeconds); } private void LoadTypeReaders(Assembly assembly) { var filteredTypes = assembly.GetExportedTypes() .Where(x => x.IsSubclassOf(typeof(TypeReader)) && x.BaseType?.GetGenericArguments().Length > 0 && !x.IsAbstract); foreach (var ft in filteredTypes) { var baseType = ft.BaseType; if (baseType is null) continue; var typeReader = (TypeReader)ActivatorUtilities.CreateInstance(Services, ft); var typeArgs = baseType.GetGenericArguments(); _commandService.AddTypeReader(typeArgs[0], typeReader); } } private async Task LoginAsync(string token) { var clientReady = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously); async Task SetClientReady() { clientReady.TrySetResult(true); try { foreach (var chan in await Client.GetDMChannelsAsync()) await chan.CloseAsync(); } catch { // ignored } } //connect Log.Information("Shard {ShardId} logging in ...", Client.ShardId); try { Client.Ready += SetClientReady; await Client.LoginAsync(TokenType.Bot, token); await Client.StartAsync(); } catch (HttpException ex) { LoginErrorHandler.Handle(ex); Helpers.ReadErrorAndExit(3); } catch (Exception ex) { LoginErrorHandler.Handle(ex); Helpers.ReadErrorAndExit(4); } await clientReady.Task.ConfigureAwait(false); Client.Ready -= SetClientReady; Client.JoinedGuild += Client_JoinedGuild; Client.LeftGuild += Client_LeftGuild; // _ = Client.SetStatusAsync(UserStatus.Online); Log.Information("Shard {ShardId} logged in", Client.ShardId); } private Task Client_LeftGuild(SocketGuild arg) { Log.Information("Left server: {GuildName} [{GuildId}]", arg?.Name, arg?.Id); return Task.CompletedTask; } private Task Client_JoinedGuild(SocketGuild arg) { Log.Information("Joined server: {GuildName} [{GuildId}]", arg.Name, arg.Id); _ = Task.Run(async () => { GuildConfig gc; await using (var uow = _db.GetDbContext()) { gc = uow.GuildConfigsForId(arg.Id, null); } await JoinedGuild.Invoke(gc); }); return Task.CompletedTask; } public async Task RunAsync() { if (ShardId == 0) await _db.SetupAsync(); var sw = Stopwatch.StartNew(); await LoginAsync(_creds.Token); Log.Information("Shard {ShardId} loading services...", Client.ShardId); try { AddServices(); } catch (Exception ex) { Log.Error(ex, "Error adding services"); Helpers.ReadErrorAndExit(9); } sw.Stop(); Log.Information("Shard {ShardId} connected in {Elapsed:F2}s", Client.ShardId, sw.Elapsed.TotalSeconds); var commandHandler = Services.GetRequiredService(); // start handling messages received in commandhandler await commandHandler.StartHandling(); foreach (var a in _loadedAssemblies) { await _commandService.AddModulesAsync(a, Services); } // await _interactionService.AddModulesAsync(typeof(Bot).Assembly, Services); IsReady = true; await EnsureBotOwnershipAsync(); _ = Task.Run(ExecuteReadySubscriptions); Log.Information("Shard {ShardId} ready", Client.ShardId); } private async ValueTask EnsureBotOwnershipAsync() { try { if (_creds.OwnerIds.Count != 0) return; Log.Information("Initializing Owner Id..."); var info = await Client.GetApplicationInfoAsync(); _credsProvider.ModifyCredsFile(x => x.OwnerIds = new[] { info.Owner.Id }); } catch (Exception ex) { Log.Warning("Getting application info failed: {ErrorMessage}", ex.Message); } } private Task ExecuteReadySubscriptions() { var readyExecutors = Services.GetServices(); var tasks = readyExecutors.Select(async toExec => { try { await toExec.OnReadyAsync(); } catch (Exception ex) { Log.Error(ex, "Failed running OnReadyAsync method on {Type} type: {Message}", toExec.GetType().Name, ex.Message); } }); return tasks.WhenAll(); } private Task Client_Log(LogMessage arg) { if (arg.Message?.Contains("unknown dispatch", StringComparison.InvariantCultureIgnoreCase) ?? false) return Task.CompletedTask; if (arg.Exception is { InnerException: WebSocketClosedException { CloseCode: 4014 } }) { Log.Error(""" Login failed. *** Please enable privileged intents *** Certain Ellie features require Discord's privileged gateway intents. These include greeting and goodbye messages, as well as creating the Owner message channels for DM forwarding. How to enable privileged intents: 1. Head over to the Discord Developer Portal https://discord.com/developers/applications/ 2. Select your Application. 3. Click on `Bot` in the left side navigation panel, and scroll down to the intents section. 4. Enable all intents. 5. Restart your bot. Read this only if your bot is in 100 or more servers: You'll need to apply to use the intents with Discord, but for small selfhosts, all that is required is enabling the intents in the developer portal. Yes, this is a new thing from Discord, as of October 2020. No, there's nothing we can do about it. Yes, we're aware it worked before. While waiting for your bot to be accepted, you can change the 'usePrivilegedIntents' inside your creds.yml to 'false', although this will break many of the ellie's features """); return Task.CompletedTask; } #if GLOBAL_ELLIE || DEBUG if (arg.Exception is not null) Log.Warning(arg.Exception, "{ErrorSource} | {ErrorMessage}", arg.Source, arg.Message); else Log.Warning("{ErrorSource} | {ErrorMessage}", arg.Source, arg.Message); #endif return Task.CompletedTask; } public async Task RunAndBlockAsync() { await RunAsync(); await Task.Delay(-1); } }