private readonly DiscordSocketClient _client; public async Task ReactAsync(SocketUserMessage userMsg, string emoteName) { var emote = _client.Guilds .SelectMany(x => x.Emotes) .FirstOrDefault(x => x.Name.IndexOf( emoteName, StringComparison.OrdinalIgnoreCase) != -1); if (emote == null) return; await userMsg.AddReactionAsync(emote); }