Discord.Net/experiment/Discord.Net.Rpc/Entities/Users/RpcVoiceState.cs
2024-06-13 17:47:39 +12:00

79 lines
2.9 KiB
C#

using System;
using System.Diagnostics;
using Model = Discord.API.Rpc.ExtendedVoiceState;
namespace Discord.Rpc
{
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class RpcVoiceState : IVoiceState
{
[Flags]
private enum Flags : byte
{
Normal = 0x00,
Suppressed = 0x01,
Muted = 0x02,
Deafened = 0x04,
SelfMuted = 0x08,
SelfDeafened = 0x10,
}
private Flags _voiceStates;
public RpcUser User { get; }
public string Nickname { get; private set; }
public int Volume { get; private set; }
public bool IsMuted2 { get; private set; }
public Pan Pan { get; private set; }
public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
public bool IsDeafened => (_voiceStates & Flags.Deafened) != 0;
public bool IsSuppressed => (_voiceStates & Flags.Suppressed) != 0;
public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;
internal RpcVoiceState(DiscordRpcClient discord, ulong userId)
{
User = new RpcUser(discord, userId);
}
internal static RpcVoiceState Create(DiscordRpcClient discord, Model model)
{
var entity = new RpcVoiceState(discord, model.User.Id);
entity.Update(model);
return entity;
}
internal void Update(Model model)
{
if (model.VoiceState.IsSpecified)
{
Flags voiceStates = Flags.Normal;
if (model.VoiceState.Value.Mute)
voiceStates |= Flags.Muted;
if (model.VoiceState.Value.Deaf)
voiceStates |= Flags.Deafened;
if (model.VoiceState.Value.SelfMute)
voiceStates |= Flags.SelfMuted;
if (model.VoiceState.Value.SelfDeaf)
voiceStates |= Flags.SelfDeafened;
if (model.VoiceState.Value.Suppress)
voiceStates |= Flags.Suppressed;
_voiceStates = voiceStates;
}
User.Update(model.User);
if (model.Nickname.IsSpecified)
Nickname = model.Nickname.Value;
if (model.Volume.IsSpecified)
Volume = model.Volume.Value;
if (model.Mute.IsSpecified)
IsMuted2 = model.Mute.Value;
if (model.Pan.IsSpecified)
Pan = Pan.Create(model.Pan.Value);
}
public override string ToString() => User.ToString();
private string DebuggerDisplay => $"{User} ({_voiceStates})";
string IVoiceState.VoiceSessionId { get { throw new NotSupportedException(); } }
IVoiceChannel IVoiceState.VoiceChannel { get { throw new NotSupportedException(); } }
}
}