17 lines
No EOL
619 B
C#
17 lines
No EOL
619 B
C#
// capture the message you're sending in a variable
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var msg = await channel.SendMessageAsync("This will have reactions added.");
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// standard Unicode emojis
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Emoji emoji = new Emoji("👍");
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// or
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// Emoji emoji = new Emoji("\uD83D\uDC4D");
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// custom guild emotes
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Emote emote = Emote.Parse("<:dotnet:232902710280716288>");
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// using Emote.TryParse may be safer in regards to errors being thrown;
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// please note that the method does not verify if the emote exists,
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// it simply creates the Emote object for you.
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// add the reaction to the message
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await msg.AddReactionAsync(emoji);
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await msg.AddReactionAsync(emote); |