70 lines
1.8 KiB
JavaScript
70 lines
1.8 KiB
JavaScript
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const Discord = require("discord.js");
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module.exports = {
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description: "Reroll a giveaway",
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options: [
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{
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name: "giveaway",
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description: "The giveaway to reroll (message ID or prize)",
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type: Discord.ApplicationCommandOptionType.String,
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required: true,
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},
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],
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run: async (client, interaction) => {
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// If the member doesn't have enough permissions
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if (
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!interaction.member.permissions.has("MANAGE_MESSAGES") &&
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!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
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) {
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return interaction.reply({
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content:
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":x: You need to have the manage messages permissions to reroll giveaways.",
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ephemeral: true,
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});
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}
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const query = interaction.options.getString("giveaway");
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// try to found the giveaway with prize then with ID
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const giveaway =
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// Search with giveaway prize
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client.giveawaysManager.giveaways.find(
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(g) => g.prize === query && g.guildId === interaction.guild.id
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) ||
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// Search with giveaway ID
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client.giveawaysManager.giveaways.find(
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(g) => g.messageId === query && g.guildId === interaction.guild.id
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);
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// If no giveaway was found
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if (!giveaway) {
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return interaction.reply({
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content: "Unable to find a giveaway for `" + query + "`.",
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ephemeral: true,
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});
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}
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if (!giveaway.ended) {
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return interaction.reply({
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content: "The giveaway is not ended yet.",
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ephemeral: true,
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});
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}
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// Reroll the giveaway
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client.giveawaysManager
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.reroll(giveaway.messageId)
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.then(() => {
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// Success message
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interaction.reply("Giveaway rerolled!");
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})
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.catch((e) => {
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interaction.reply({
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content: e,
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ephemeral: true,
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});
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});
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},
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};
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