Holana/examples/custom-databases/quickmongo.js

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2023-11-26 01:26:08 -08:00
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load quickmongo
const { Database } = require("quickmongo");
const giveawayDB = new Database("mongodb://localhost/database", {
collectionName: "giveaways",
});
// Start the manager only after the DB turned ready to prevent an error
giveawayDB.once("ready", () => client.giveawaysManager._init());
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return (await giveawayDB.all()).map((element) => element.data);
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
await giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Replace the unedited giveaway with the edited giveaway
await giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Remove the giveaway from the database
await giveawayDB.delete(messageId);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(
client,
{
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
},
false
); // ATTENTION: Add "false" in order to not start the manager until the DB got checked, see below
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);