Merge pull request 'Updated a lot of things.' (#1) from development into main

Reviewed-on: #1
This commit is contained in:
Toastie (DCS Team) 2023-12-02 03:31:24 -08:00
commit 1745ff1419
35 changed files with 2470 additions and 2746 deletions

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@ -1,18 +0,0 @@
# To get started with Dependabot version updates, you'll need to specify which
# package ecosystems to update and where the package manifests are located.
# Please see the documentation for all configuration options:
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
version: 2
updates:
- package-ecosystem: "npm" # See documentation for possible values
directory: "/" # Location of package manifests
schedule:
interval: "daily"
open-pull-requests-limit: 5
reviewers:
- EmotionChild
target-branch: "development"
labels:
- "npm"
- "dependencies"

1
.gitignore vendored
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@ -1,4 +1,3 @@
node_modules
giveaways.js
config.json
giveaways.json

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@ -1,18 +0,0 @@
# Custom/External Database
you can use the pre-built available database example in your bot as your need. Read the following carefully to understand the Custom Databases.
## Database Setup
```md
SQL Database Setup
- Copy the code from the given file from: ./Database Examples/index4mysql.js.
- Install the mysql package: `npm i mysql`.
- Insert your DB values.
and that's it start the bot and it should work.
```
```md
MongoDB Setup
- Copy the code from the given file from: ./Database Examples/index4mongo.js.
- Install the quickmongo package: npm i quickmongo
- Add your connection string in the config file with the following variable: "mongo_url": "your-mongo-connection-string"
and that's it start the bot and it should work.
```

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@ -1,119 +0,0 @@
const fs = require('fs');
const Discord = require('discord.js');
const client = new Discord.Client({
intents: [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MEMBERS,
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS
]
});
const config = require('./config.json');
client.config = config;
// Load quickmongo
const { Database } = require('quickmongo');
const db = new Database(config.mongodb_url);
// Ceck the DB when it is ready
db.on('ready', async () => {
if (!Array.isArray(await b.get('giveaways'))) await db.set('giveaways', []);
// Start the manager only after the BD got checked to prevent an error
client.giveawaysManager._init();
console.log('SUCCESS!');
})
// Init discord giveaways
const { GiveawaysManager } = require('discord-giveaways');
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return await db.get('giveaways');
}
// This function is called when a giveaway needs to be saved in the database.
async sameGiveaway(messageId, giveawayData) {
// Add the giveaway to the database
await db.push('giveaways', giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveaways = await db.get('giveaways');
// Remove the unexisting giveaway from the array
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
// Push the edited giveaway to the array
newGiveawaysArray.push(giveawayData);
// Save the updated array
await db.set('giveaways', newGiveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get all giveaways from the database
const giveaways = await db.get('giveaways');
// Remove the unexisting giveaway from the array
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
// Save the updated array
await db.set('giveaways', newGiveawaysArray);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: '#FF0000',
embedColorEnd: '#000000',
reaction: '🎉',
}
}, false);
client.giveawaysManager = manager;
/* Load all commands */
client.commands = new Discord.Collection();
fs.readdir("./commands/", (_err, files) => {
files.forEach((file) => {
if(!file.endsWith(".js")) return;
let props = require(`./commands/${file}`);
let commandName = file.split(".")[0];
client.commands.set(commandName, {
name: commandName,
...props
});
console.log(`👌 Command loaded: ${commandName}`);
});
synchronizeSlashCommands(client, client.commands.map((c) => ({
name: c.name,
description: c.description,
options: c.options,
type: 'CHAT_INPUT'
})), {
debug: true
});
});
/* Load all commands */
fs.readdir("./events/", (_err, files) => {
files.forEach((file) => {
if (!file.endsWith(".js")) return;
const event = require(`./events/${file}`);
let eventName = file.split(".")[0];
console.log(`👌 Event loaded: ${eventName}`);
client.on(eventName, event.bind(null, client));
delete require.cache[require.resolve(`.events/${file}`)];
});
});
// Login
client.login(config.token);

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@ -1,159 +0,0 @@
const fs = require('fs');
const { Client, Intents } = require('discord.js');
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_MESSAGE_REACTIONS
]
});
const config = require('./config.json');
client.config = config;
// Load MySQL
const MySQL = require('mysql');
const sql = MySQL.createConnection({
host: 'localhost',
user: 'Your MySQL user',
password: 'Your MySQL password',
database: 'Your MySQL database',
charset: 'utf8mb4' // In order to save emojis in the database correctly
});
sql.connect((err) => {
if (err) {
// Stop the process if we can't connect to the MySQL server
throw new Error('Impossible to connect to MySQL server. Code: ' + err.code);
} else {
console.log('[SQL] Connection to the MySQL server! Connection ID: ' + sql.threadId);
}
});
// Create giveaways table
sql.query(`
CREATE TABLE IF NOT EXISTS \`giveaways\`
(
\`id\` INT(1) NOT NULL AUTO_INCREMENT,
\`message_id\` VARCHAR(20) NOT NULL,
\`data\` JSON NOT NULL,
PRIMARY KEY (\`id\`)
);
`, (err) => {
if (err) console.error(err);
console.log('[SQL] Created table `giveaways`');
});
const { GiveawaysManager } = require('discord-giveaways');
const GiveawaysManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database
async getAllGiveaways() {
return new Promise((resolve, reject) => {
sql.query('SELECT `data` FROM `giveaways`', (err, res) => {
if (err) {
console.error(err);
return reject(err);
}
const giveaways = res.map((row) =>
JSON.parse(row.data, (_, v) => (typeof v === 'string' && /BigInt\("(-?\d+)"\)/.test(v)) ? eval(v) : v)
);
resolve(giveaways);
});
});
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
return new Promise((resolve, reject) => {
sql.query(
'INSERT INTO `giveaways` (`message_id`, `data`) VALUES (?,?)',
[messageId, JSON.stringify(giveawayData, (_, v) => typeof v === 'bigint' ? `BigInt("${v}")` : v)],
(err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
}
);
});
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
return new Promise((resolve, reject) => {
sql.query(
'UPDATE `giveaways` SET `data` = ? WHERE `message_id` = ?',
[JSON.stringify(giveawayData, (_, v) => typeof v === 'bigint' ? `BigInt("${v}")` : v), messageId],
(err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
}
);
});
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
return new Promise((resolve, reject) => {
sql.query('DELETE FROM `giveaways` WHERE `message_id` = ?', messageId, (err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
});
});
}
}
// Create a new instance of your class
const manager = new GiveawaysManagerWithOwnDatabase(cclient, {
default: {
botsCanWin: false,
embedColor: '#FF0000',
embedColorEnd: '#000000',
reaction: '🎉',
}
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
/* Load all commands */
client.commands = new Discord.Collection();
fs.readdir('./commands/', (_err, files) => {
files.forEach((file) => {
if (!file.endsWith('.js')) return;
let props = require(`./commands/${file}`);
let commandName = file.split('.')[0];
client.commands.set(commandName, {
name: commandName,
...props
});
client.log(`👌 Command loaded: ${commandName}`);
});
syncroniseSlashCommands(client, client.commands.map((c) => ({
name: c.name,
description: c.description,
options: c.options,
type: 'CHAT_INPUT'
})), {
debug: true
});
});
/* Load all events */
fs.readdir('./events/', (_err, files) => {
files.forEach((file) => {
if (!file.endsWith('.js')) return;
const event = require(`./events/${file}`);
let eventName = file.split('.')[0];
console.log(`👌 Event loaded: ${eventName}`);
client.on(eventName, event.bind(null, client));
delete require.cache[require.resolve(`./events/${file}`)];
});
});
client.login(config.token);

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@ -186,7 +186,7 @@
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright 2023 EmotionChild
Copyright 2023 Toastie_t0ast
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

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@ -1,37 +1,45 @@
# Giveaway-Child
# Holana
## Updates
- Update discord.js version to v13.
- Format the code looks more cleaner.
- Minor bot fixes and improvements.
## Requirements
- Nodejs v16
- Invite your bot with bot and applications scope
- Bot needs v16 of nodejs to work
- Invite your bot with `bot` and `applications.commands` scope
- Bot only uses slash commands, message content no longer exists.
- Bot currently supports v14 of discord.js.
## Features
- Fast giveaways created using the best databases, like: mongodb, quick.db, .etc
- LAST CHANCE TO ENTER warning when a giveaway is about to end.
- Slash commands for faster giveaway creating.
Drop giveaway ability, drop giveaways anytime in your server with the drop command.
- Pause and un-pause giveaway feature.
- Lightning fast giveaways created using best databases, like: mongodb, quick.db, etc.
- LAST CHANCE TO ENTER warning when giveaway is about to end.
- Slash commands for faster and simpler giveaway creating.
- Drop giveaway ability, drop giveaway anytime in your server with drop command.
- Pause and un-pause giveaways.
## Links
- 🔗 [Invite Link](https://discord.com/api/oauth2/authorize?client_id=726333575091454002&permissions=8&scope=bot)
- [Support Server Link](https://discord.gg/SVQVzJq)
- 📑 [Commands](https://docs.elliebot.net/Giveaway-Child/Commands/)
- 🌐 [Website](https://docs.elliebot.net/coming_soon)
## Custom/External Database setup
- Read the [README](Database%20Examples/README.md) file and you are good to go to use custom db's.
- [Support Server Link](https://discord.gg/etQdZxSyEH)
- 📑 [Commands](https://docs.elliebot.net/Giveaway-child/Commands)
- 🌐 [Website](https://docs.elliebot.net/category/holana)
## Setup
- `npm i`
- Pick a database from the Database Examples folder.
- Just copy and paste it into the [index file](index.js)
- Fill out the [config file](config.example.json) and save it as config.js.
- Then run the bot with `npm run start`
## Custom/External Database setup
- Check the example folder to get the custom database examples
## Manual setup on local machine
- Run command `npm i`
- Pick a database from `Database Examples` folder and copy it to `index.js` file.
- Fill the configurations.
- Run command `npm run start`
## Credits

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@ -1,48 +1,51 @@
const messages = require("../utils/messages");
const Discord = require("discord.js");
const messages = require("../utils/messages.js");
module.exports = {
description: 'Create a drop giveaway',
description: "Create a drop giveaway",
options: [
{
name: 'winners',
description: 'How many winners the giveaway should have',
type: 'INTEGER',
required: true
name: "winners",
description: "How many winners the giveaway should have",
type: Discord.ApplicationCommandOptionType.Integer,
required: true,
},
{
name: 'prize',
description: 'What the prize of the giveaway should be',
type: 'STRING',
required: true
name: "prize",
description: "What the prize of the giveaway should be",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
{
name: 'channel',
description: 'The channel to start the giveaway in',
type: 'CHANNEL',
required: true
}
name: "channel",
description: "The channel to start the giveaway in",
type: Discord.ApplicationCommandOptionType.Channel,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if(!interaction.member.permissions.has('MANAGE_MESSAGES') && !interaction.member.roles.cache.some((r) => r.name === "Giveaways")){
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content: ':x: You need to have the manage messages permissions to start giveaways.',
ephemeral: true
content:
":x: You need to have the manage messages permissions to start giveaways.",
ephemeral: true,
});
}
const giveawayChannel = interaction.options.getChannel('channel');
const giveawayWinnerCount = interaction.options.getInteger('winners');
const giveawayPrize = interaction.options.getString('prize');
const giveawayChannel = interaction.options.getChannel("channel");
const giveawayWinnerCount = interaction.options.getInteger("winners");
const giveawayPrize = interaction.options.getString("prize");
if(!giveawayChannel.isText()) {
if (!giveawayChannel.isTextBased()) {
return interaction.reply({
content: ':x: Selected channel is not text-based.',
ephemeral: true
content: ":x: Selected channel is not text-based.",
ephemeral: true,
});
}
@ -57,10 +60,9 @@ module.exports = {
// specify drop
isDrop: true,
// Messages
messages
messages,
});
interaction.reply(`Giveaway started in ${giveawayChannel}!`);
}
},
};

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@ -1,65 +1,71 @@
const ms = require('ms');
const Discord = require("discord.js");
module.exports = {
description: 'End a giveaway',
description: "End a giveaway",
options: [
{
name: 'giveaway',
description: 'The giveaway to end (message ID or giveaway prize)',
type: 'STRING',
required: true
}
name: "giveaway",
description: "The giveaway to end (message ID or giveaway prize)",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if(!interaction.member.permissions.has('MANAGE_MESSAGES') && !interaction.member.roles.cache.some((r) => r.name === "Giveaways")){
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content: ':x: You need to have the manage messages permissions to end giveaways.',
ephemeral: true
content:
":x: You need to have the manage messages permissions to end giveaways.",
ephemeral: true,
});
}
const query = interaction.options.getString('giveaway');
const query = interaction.options.getString("giveaway");
// try to found the giveaway with prize then with ID
const giveaway =
// Search with giveaway prize
client.giveawaysManager.giveaways.find((g) => g.prize === query && g.guildId === interaction.guild.id) ||
client.giveawaysManager.giveaways.find(
(g) => g.prize === query && g.guildId === interaction.guild.id
) ||
// Search with giveaway ID
client.giveawaysManager.giveaways.find((g) => g.messageId === query && g.guildId === interaction.guild.id);
client.giveawaysManager.giveaways.find(
(g) => g.messageId === query && g.guildId === interaction.guild.id
);
// If no giveaway was found
if (!giveaway) {
return interaction.reply({
content: 'Unable to find a giveaway for `'+ query + '`.',
ephemeral: true
content: "Unable to find a giveaway for `" + query + "`.",
ephemeral: true,
});
}
if (giveaway.ended) {
return interaction.reply({
content: 'This giveaway is already ended.',
ephemeral: true
content: "This giveaway is already ended.",
ephemeral: true,
});
}
// Edit the giveaway
client.giveawaysManager.end(giveaway.messageId)
client.giveawaysManager
.end(giveaway.messageId)
// Success message
.then(() => {
// Success message
interaction.reply('Giveaway ended!');
interaction.reply("Giveaway ended!");
})
.catch((e) => {
interaction.reply({
content: e,
ephemeral: true
ephemeral: true,
});
});
}
},
};

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@ -1,41 +1,44 @@
const message = require('../utils/messages');
const messages = require("../utils/messages");
const {
MessageEmbed,
MessageActionRow,
MessageButton
} = require('discord.js');
EmbedBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle,
} = require("discord.js");
module.exports = {
name: "help",
description: "Get all Bot Commands",
run: async (client, interaction) => {
let helpembed = new MessageEmbed()
helpembed.setColor("RANDOM")
helpembed.setAuthor(
`Commands of ${client.user.username}`
)
helpembed.setColor("#2f3136")
helpembed.setThumbnail("https://cdn.discordapp.com/avatars/608119997713350679/d71c7cbb2ba132867367ed47261aea6d.png")
let helpembed = new EmbedBuilder();
helpembed.setAuthor({ name: `Commands of ${client.user.username}` });
helpembed.setColor("#2f3136");
helpembed.setThumbnail(
"https://cdn.discordapp.com/attachments/765441543100170271/837111290265993246/196270_IDaqfU3u.png"
);
client.commands.map((cmd) => {
helpembed.addField(
`\`${cmd.name}\``,
`${cmd.description}`,
true
);
})
helpembed.setTimestamp()
helpembed.setFooter(`© EmotionChild | Have a nice day!`);
helpembed.addFields({
name: `\`${cmd.name}\``,
value: `${cmd.description}`,
});
});
helpembed.setTimestamp();
helpembed.setFooter({ text: `© Holana | Have a nice day!` });
const row = new MessageActionRow()
.addComponents(
new MessageButton()
.setEmoji('865572290065072128')
const row = new ActionRowBuilder().addComponents(
new ButtonBuilder()
.setEmoji("865572290065072128")
.setLabel(`Invite ${client.user.username}`)
.setURL(`https://discord.com/api/oauth2/authorize?client_id=726333575091454002&permissions=8&scope=bot%20applications.commands`)
.setStyle('LINK'),
.setURL(
`https://discord.com/api/oauth2/authorize?client_id=726333575091454002&permissions=8&scope=bot%20applications.commands`
)
.setStyle(ButtonStyle.Link)
);
await interaction.reply({ embeds: [helpembed],components: [row], ephemeral: true });
await interaction.reply({
embeds: [helpembed],
components: [row],
ephemeral: true,
});
},
};

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@ -1,29 +1,35 @@
const messages = require('../utils/messages');
const messages = require("../utils/messages");
const {
MessageEmbed,
MessageActionRow,
MessageButton
} = require('discord.js');
EmbedBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle,
} = require("discord.js");
module.exports = {
name: "invite",
description: "Get Invite Link for Holana",
run: async (client, interaction) => {
let invite = new MessageEmbed()
.setAuthor(`Invite of ${client.user.username}`, `${client.user.displayAvatarURL({ format: 'png' })}`)
let invite = new EmbedBuilder()
.setTitle(`${interaction.user.tag}`)
.setDescription("You can invite the bot by clicking on the below button.")
.setColor("#2f3136")
.setFooter(`© EmotionChild | Have a nice day!`);
.setFooter({ text: `© Holana | Have a nice day!` });
const row = new MessageActionRow()
.addComponents(
new MessageButton()
.setEmoji('865572290065072128')
const row = new ActionRowBuilder().addComponents(
new ButtonBuilder()
.setEmoji("865572290065072128")
.setLabel(`Invite ${client.user.username}`)
.setURL(`https://discord.com/api/oauth2/authorize?client_id=726333575091454002&permissions=8&scope=bot%20applications.commands`)
.setStyle('LINK'),
.setURL(
`https://discord.com/api/oauth2/authorize?client_id=726333575091454002&permissions=8&scope=bot%20applications.commands`
)
.setStyle(ButtonStyle.Link)
);
await interaction.reply({ embeds: [invite],components: [row], ephemeral: true });
await interaction.reply({
embeds: [invite],
components: [row],
ephemeral: true,
});
},
};

71
commands/pause.js Normal file
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@ -0,0 +1,71 @@
const Discord = require("discord.js");
module.exports = {
description: "Pause a giveaway",
options: [
{
name: "giveaway",
description: "The giveaway to pause (message ID or giveaway prize)",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content:
":x: You need to have the manage messages permissions to pause giveaways.",
ephemeral: true,
});
}
const query = interaction.options.getString("giveaway");
// try to found the giveaway with prize then with ID
const giveaway =
// Search with giveaway prize
client.giveawaysManager.giveaways.find(
(g) => g.prize === query && g.guildId === interaction.guild.id
) ||
// Search with giveaway ID
client.giveawaysManager.giveaways.find(
(g) => g.messageId === query && g.guildId === interaction.guild.id
);
// If no giveaway was found
if (!giveaway) {
return interaction.reply({
content: "Unable to find a giveaway for `" + query + "`.",
ephemeral: true,
});
}
if (giveaway.pauseOptions.isPaused) {
return interaction.reply({
content: "This giveaway is already paused.",
ephemeral: true,
});
}
// Edit the giveaway
client.giveawaysManager
.pause(giveaway.messageId)
// Success message
.then(() => {
// Success message
interaction.reply("Giveaway paused!");
})
.catch((e) => {
interaction.reply({
content: e,
ephemeral: true,
});
});
},
};

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@ -1,9 +1,9 @@
const messages = require('../utils/messages');
const { MessageEmbed } = require("discord.js");
const messages = require("../utils/messages");
const { EmbedBuilder } = require("discord.js");
module.exports = {
name: "ping",
description: "Tells the bot's latency,",
description: "Tells a bot latency,",
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if (!interaction.member.permissions.has("SEND_MESSAGES")) {
@ -15,16 +15,16 @@ module.exports = {
}
let circles = {
green: "<:online:885049752297824276>",
yellow: "<:idle:885049726460899339>",
red: "<:offline:885049312877346817>",
green: "<:online:903711513183940669>",
yellow: "<:idle:903711513490112512> ",
red: "<:dnd:903711513066487851>",
};
let botping = new MessageEmbed()
.setTitle(`${client.user.name} Ping`)
let botping = new EmbedBuilder()
.setTitle(`${client.user.username} Ping`)
.setColor("2f3136")
.addFields({
name: "<:link:911514727375577088> Bot Ping:",
name: "<:connection2:896715171454677013> Bot Ping:",
value: `${
client.ws?.ping <= 200
? circles.green

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@ -1,62 +1,70 @@
module.exports = {
const Discord = require("discord.js");
description: 'Reroll a giveaway',
module.exports = {
description: "Reroll a giveaway",
options: [
{
name: 'giveaway',
description: 'The giveaway to reroll (message ID or prize)',
type: 'STRING',
required: true
}
name: "giveaway",
description: "The giveaway to reroll (message ID or prize)",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if(!interaction.member.permissions.has('MANAGE_MESSAGES') && !interaction.member.roles.cache.some((r) => r.name === "Giveaways")){
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content: ':x: You need to have the manage messages permissions to reroll giveaways.',
ephemeral: true
content:
":x: You need to have the manage messages permissions to reroll giveaways.",
ephemeral: true,
});
}
const query = interaction.options.getString('giveaway');
const query = interaction.options.getString("giveaway");
// try to found the giveaway with prize then with ID
const giveaway =
// Search with giveaway prize
client.giveawaysManager.giveaways.find((g) => g.prize === query && g.guildId === interaction.guild.id) ||
client.giveawaysManager.giveaways.find(
(g) => g.prize === query && g.guildId === interaction.guild.id
) ||
// Search with giveaway ID
client.giveawaysManager.giveaways.find((g) => g.messageId === query && g.guildId === interaction.guild.id);
client.giveawaysManager.giveaways.find(
(g) => g.messageId === query && g.guildId === interaction.guild.id
);
// If no giveaway was found
if (!giveaway) {
return interaction.reply({
content: 'Unable to find a giveaway for `'+ query +'`.',
ephemeral: true
content: "Unable to find a giveaway for `" + query + "`.",
ephemeral: true,
});
}
if (!giveaway.ended) {
return interaction.reply({
content: 'The giveaway is not ended yet.',
ephemeral: true
content: "The giveaway is not ended yet.",
ephemeral: true,
});
}
// Reroll the giveaway
client.giveawaysManager.reroll(giveaway.messageId)
client.giveawaysManager
.reroll(giveaway.messageId)
.then(() => {
// Success message
interaction.reply('Giveaway rerolled!');
interaction.reply("Giveaway rerolled!");
})
.catch((e) => {
interaction.reply({
content: e,
ephemeral: true
ephemeral: true,
});
});
}
},
};

View file

@ -1,56 +1,60 @@
const ms = require('ms');
const Discord = require("discord.js");
const ms = require("ms");
const messages = require("../utils/messages");
module.exports = {
description: 'Start a giveaway',
description: "Start a giveaway",
options: [
{
name: 'duration',
description: 'How long the giveaway should last for. Example values: 1m, 1h, 1d',
type: 'STRING',
required: true
name: "duration",
description:
"How long the giveaway should last for. Example values: 1m, 1h, 1d",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
{
name: 'winners',
description: 'How many winners the giveaway should have',
type: 'INTEGER',
required: true
name: "winners",
description: "How many winners the giveaway should have",
type: Discord.ApplicationCommandOptionType.Integer,
required: true,
},
{
name: 'prize',
description: 'What the prize of the giveaway should be',
type: 'STRING',
required: true
name: "prize",
description: "What the prize of the giveaway should be",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
{
name: 'channel',
description: 'The channel to start the giveaway in',
type: 'CHANNEL',
required: true
}
name: "channel",
description: "The channel to start the giveaway in",
type: Discord.ApplicationCommandOptionType.Channel,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if(!interaction.member.permissions.has('MANAGE_MESSAGES') && !interaction.member.roles.cache.some((r) => r.name === "Giveaways")){
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content: ':x: You need to have the manage messages permissions to start giveaways.',
ephemeral: true
content:
":x: You need to have the manage messages permissions to start giveaways.",
ephemeral: true,
});
}
const giveawayChannel = interaction.options.getChannel('channel');
const giveawayDuration = interaction.options.getString('duration');
const giveawayWinnerCount = interaction.options.getInteger('winners');
const giveawayPrize = interaction.options.getString('prize');
const giveawayChannel = interaction.options.getChannel("channel");
const giveawayDuration = interaction.options.getString("duration");
const giveawayWinnerCount = interaction.options.getInteger("winners");
const giveawayPrize = interaction.options.getString("prize");
if(!giveawayChannel.isText()) {
if (!giveawayChannel.isTextBased()) {
return interaction.reply({
content: ':x: Selected channel is not text-based.',
ephemeral: true
content: ":x: Selected channel is not text-based.",
ephemeral: true,
});
}
@ -65,11 +69,9 @@ module.exports = {
// Who hosts this giveaway
hostedBy: client.config.hostedBy ? interaction.user : null,
// Messages
messages
messages,
});
interaction.reply(`Giveaway started in ${giveawayChannel}!`);
}
},
};

View file

@ -1,85 +1,87 @@
const os = require('os');
const { MessageEmbed } = require('discord.js');
const feroms = require('fero-ms');
const os = require("os");
const { EmbedBuilder } = require("discord.js");
const feroms = require("fero-ms");
module.exports = {
name: 'stats',
description: 'Sends bot physical statistics',
run: async(client, interaction) => {
name: "stats",
description: "Sends bot physical statistics",
run: async (client, interaction) => {
let uptime = client.uptime;
let shortUptime = feroms.ms(uptime);
let model = os.cpus()[0].model;
let cores = os.cpus().length;
let platform = os.platform();
let nodejs = process.version;
let djs = require('discord.js').version;
let botversion = require('../package.json').version;
let djs = require("discord.js").version;
let botversion = require("../package.json").version;
let server = client.guilds.cache.size;
let user = client.users.cache.size;
let channel = client.channels.cache.size;
let statsembed = new MessageEmbed()
let statsembed = new EmbedBuilder()
.addFields(
{
name: '<:live2:896715171882500106> I have been online for?',
value: `\`\`\`${shortUptime}\`\`\``
name: "<:live2:896715171882500106> I have been online for?",
value: `\`\`\`${shortUptime}\`\`\``,
},
{
name: '<:globe:896718155416760340> Guilds',
name: "<:globe:896718155416760340> Guilds",
value: `\`${server}\``,
inline: true
inline: true,
},
{
name: '<:mention:896718358672707584> Users',
name: "<:mention:896718358672707584> Users",
value: `\`${user}\``,
inline: true
inline: true,
},
{
name: '<:channel:896717996326809641> Channels',
name: "<:channel:896717996326809641> Channels",
value: `\`${channel}\``,
inline: true
inline: true,
},
{
name: 'Bot Version',
name: "Bot Version",
value: `\`v${botversion}\``,
inline: true
inline: true,
},
{
name: '<:prime:896718399776886816> Arch',
name: "<:prime:896718399776886816> Arch",
value: `\`${os.arch()}\``,
inline: true
inline: true,
},
{
name: '<:info:896718244461826140> Platform',
name: "<:info:896718244461826140> Platform",
value: `\`${platform}\``,
inline: true
inline: true,
},
{
name: '<:desktop:896718080821047346> Cores',
name: "<:desktop:896718080821047346> Cores",
value: `\`${cores}\``,
inline: true
inline: true,
},
{
name: '<a:Discord:896723328277024819> Discord.js Version',
name: "<a:Discord:896723328277024819> Discord.js Version",
value: `\`v${djs}\``,
inline: true
inline: true,
},
{
name: '<:jss:896718571491704852> Node.js Version',
name: "<:jss:896718571491704852> Node.js Version",
value: `\`${nodejs}\``,
inline: true
inline: true,
},
{
name: '<:ram:896715172029276180> Ram Usage',
value: `\`${(process.memoryUsage().heapUsed / 1024 / 1024).toFixed(2)}MB/ ${(os.totalmem() / 1024 / 1024).toFixed(2)}MB\``,
inline: true
name: "<:ram:896715172029276180> Ram Usage",
value: `\`${(process.memoryUsage().heapUsed / 1024 / 1024).toFixed(
2
)}MB/ ${(os.totalmem() / 1024 / 1024).toFixed(2)}MB\``,
inline: true,
},
{
name: '<:desktop:896718080821047346> CPU Model',
value: `\`\`\`${model}\`\`\``
name: "<:desktop:896718080821047346> CPU Model",
value: `\`\`\`${model}\`\`\``,
}
)
.setTimestamp()
.setTimestamp();
await interaction.reply({ embeds: [statsembed] });
}
}
},
};

71
commands/unpause.js Normal file
View file

@ -0,0 +1,71 @@
const Discord = require("discord.js");
module.exports = {
description: "Unpause a giveaway",
options: [
{
name: "giveaway",
description: "The giveaway to unpause (message ID or giveaway prize)",
type: Discord.ApplicationCommandOptionType.String,
required: true,
},
],
run: async (client, interaction) => {
// If the member doesn't have enough permissions
if (
!interaction.member.permissions.has("MANAGE_MESSAGES") &&
!interaction.member.roles.cache.some((r) => r.name === "Giveaways")
) {
return interaction.reply({
content:
":x: You need to have the manage messages permissions to unpause giveaways.",
ephemeral: true,
});
}
const query = interaction.options.getString("giveaway");
// try to found the giveaway with prize then with ID
const giveaway =
// Search with giveaway prize
client.giveawaysManager.giveaways.find(
(g) => g.prize === query && g.guildId === interaction.guild.id
) ||
// Search with giveaway ID
client.giveawaysManager.giveaways.find(
(g) => g.messageId === query && g.guildId === interaction.guild.id
);
// If no giveaway was found
if (!giveaway) {
return interaction.reply({
content: "Unable to find a giveaway for `" + query + "`.",
ephemeral: true,
});
}
if (!giveaway.pauseOptions.isPaused) {
return interaction.reply({
content: "This giveaway is not paused.",
ephemeral: true,
});
}
// Edit the giveaway
client.giveawaysManager
.unpause(giveaway.messageId)
// Success message
.then(() => {
// Success message
interaction.reply("Giveaway unpaused!");
})
.catch((e) => {
interaction.reply({
content: e,
ephemeral: true,
});
});
},
};

View file

@ -1,13 +1,13 @@
module.exports = (client, interaction) => {
if (!interaction.isCommand()) return;
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return void interaction.reply({
if (!command)
return void interaction.reply({
content: `Command \`${interaction.commandName}\` not found.`,
ephemeral: true
ephemeral: true,
});
command.run(client, interaction);
};
}

View file

@ -1,12 +1,21 @@
const { ActivityType } = require("discord.js");
module.exports = (client) => {
console.log(
`Ready to server in ${client.channels.cache.size} channels on ${client.guilds.cache.size} servers, for a total of ${client.users.cache.size} users.`
`Ready to serve in ${client.channels.cache.size} channels on ${client.guilds.cache.size} servers, for a total of ${client.users.cache.size} users.`
);
const activities = [`Giveaways in ${client.guilds.cache.size} guilds`,`over ${client.users.cache.size} users!`];
const activities = [
`Giveaways in ${client.guilds.cache.size} guilds`,
"/help",
`over ${client.users.cache.size} users!`,
`${
client.giveawaysManager.giveaways.filter((g) => !g.ended).length
} active giveaways!`,
];
setInterval(() => {
let activity = activities[Math.floor(Math.random() * activities.length)];
client.user.setActivity(activity, { type: "WATCHING" });
client.user.setActivity(activity, { type: ActivityType.Watching });
}, 20000);
};

View file

@ -0,0 +1,5 @@
{
"rules": {
"no-restricted-globals": "off"
}
}

View file

@ -0,0 +1,64 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load Enmap
const Enmap = require("enmap");
// Create giveaways table
const giveawayDB = new Enmap({ name: "giveaways" });
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return giveawayDB.fetchEverything().array();
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Replace the unedited giveaway with the edited giveaway
giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Remove the giveaway from the database
giveawayDB.delete(messageId);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

View file

@ -0,0 +1,133 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Connect to the database
const mongoose = require("mongoose");
mongoose.connect("mongodb://localhost/database");
const db = mongoose.connection;
// Check the connection
db.on("error", console.error.bind(console, "Connection error:"));
db.once("open", () => {
console.log("Connected to MongoDB.");
});
// Create the schema for giveaways
const giveawaySchema = new mongoose.Schema(
{
messageId: String,
channelId: String,
guildId: String,
startAt: Number,
endAt: Number,
ended: Boolean,
winnerCount: Number,
prize: String,
messages: {
giveaway: String,
giveawayEnded: String,
title: String,
inviteToParticipate: String,
drawing: String,
dropMessage: String,
winMessage: mongoose.Mixed,
embedFooter: mongoose.Mixed,
noWinner: String,
winners: String,
endedAt: String,
hostedBy: String,
},
thumbnail: String,
image: String,
hostedBy: String,
winnerIds: { type: [String], default: undefined },
reaction: mongoose.Mixed,
botsCanWin: Boolean,
embedColor: mongoose.Mixed,
embedColorEnd: mongoose.Mixed,
exemptPermissions: { type: [], default: undefined },
exemptMembers: String,
bonusEntries: String,
extraData: mongoose.Mixed,
lastChance: {
enabled: Boolean,
content: String,
threshold: Number,
embedColor: mongoose.Mixed,
},
pauseOptions: {
isPaused: Boolean,
content: String,
unPauseAfter: Number,
embedColor: mongoose.Mixed,
durationAfterPause: Number,
infiniteDurationText: String,
},
isDrop: Boolean,
allowedMentions: {
parse: { type: [String], default: undefined },
users: { type: [String], default: undefined },
roles: { type: [String], default: undefined },
},
},
{ id: false }
);
// Create the model
const giveawayModel = mongoose.model("giveaways", giveawaySchema);
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database. We fetch all documents by passing an empty condition.
return await giveawayModel.find().lean().exec();
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
await giveawayModel.create(giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Find by messageId and update it
await giveawayModel.updateOne({ messageId }, giveawayData).exec();
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Find by messageId and delete it
await giveawayModel.deleteOne({ messageId }).exec();
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

View file

@ -0,0 +1,144 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load mysql
const MySQL = require("mysql");
const sql = MySQL.createConnection({
host: "localhost",
user: "Your MySQL user",
password: "Your MySQL password",
database: "Your MySQL database name",
charset: "utf8mb4", // In order to save emojis correctly
});
sql.connect((err) => {
if (err) {
// Stop the process if we can't connect to the MySQL server
throw new Error("Impossible to connect to MySQL server. Code: " + err.code);
} else {
console.log(
"[SQL] Connected to the MySQL server! Connection ID: " + sql.threadId
);
}
});
// Create giveaways table
sql.query(
`
CREATE TABLE IF NOT EXISTS \`giveaways\`
(
\`id\` INT(1) NOT NULL AUTO_INCREMENT,
\`message_id\` VARCHAR(20) NOT NULL,
\`data\` JSON NOT NULL,
PRIMARY KEY (\`id\`)
);
`,
(err) => {
if (err) console.error(err);
console.log("[SQL] Created table `giveaways`");
}
);
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
return new Promise((resolve, reject) => {
sql.query("SELECT `data` FROM `giveaways`", (err, res) => {
if (err) {
console.error(err);
return reject(err);
}
const giveaways = res.map((row) =>
JSON.parse(row.data, (_, v) =>
typeof v === "string" && /BigInt\("(-?\d+)"\)/.test(v) ? eval(v) : v
)
);
resolve(giveaways);
});
});
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
return new Promise((resolve, reject) => {
sql.query(
"INSERT INTO `giveaways` (`message_id`, `data`) VALUES (?,?)",
[
messageId,
JSON.stringify(giveawayData, (_, v) =>
typeof v === "bigint" ? `BigInt("${v}")` : v
),
],
(err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
}
);
});
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
return new Promise((resolve, reject) => {
sql.query(
"UPDATE `giveaways` SET `data` = ? WHERE `message_id` = ?",
[
JSON.stringify(giveawayData, (_, v) =>
typeof v === "bigint" ? `BigInt("${v}")` : v
),
messageId,
],
(err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
}
);
});
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
return new Promise((resolve, reject) => {
sql.query(
"DELETE FROM `giveaways` WHERE `message_id` = ?",
messageId,
(err, res) => {
if (err) {
console.error(err);
return reject(err);
}
resolve(true);
}
);
});
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

View file

@ -0,0 +1,81 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load nano
const nano = require("nano")("http://admin:mypassword@localhost:5984");
let giveawayDB;
// Check the DB
(async () => {
if (!(await nano.db.list()).includes("giveaways"))
await nano.db.create("giveaways");
giveawayDB = nano.use("giveaways");
// Start the manager only after the DB got checked to prevent an error
client.giveawaysManager._init();
})();
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return (await giveawayDB.list({ include_docs: true })).rows.map(
(r) => r.doc
);
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
await giveawayDB.insert(giveawayData, messageId);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get the unedited giveaway from the database
const giveaway = await giveawayDB.get(messageId);
// Edit the giveaway
await giveawayDB.insert({ ...giveaway, ...giveawayData });
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get the giveaway from the database
const giveaway = await giveawayDB.get(messageId);
// Remove the giveaway from the database
await giveawayDB.destroy(messageId, giveaway._rev);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(
client,
{
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
},
false
); // ATTENTION: Add "false" in order to not start the manager until the DB got checked, see below
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

View file

@ -0,0 +1,76 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load quick.db
const db = require("quick.db");
if (!Array.isArray(db.get("giveaways"))) db.set("giveaways", []);
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return db.get("giveaways");
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
db.push("giveaways", giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveaways = db.get("giveaways");
// Remove the unedited giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Push the edited giveaway into the array
newGiveawaysArray.push(giveawayData);
// Save the updated array
db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get all giveaways from the database
const giveaways = db.get("giveaways");
// Remove the giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Save the updated array
db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

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@ -0,0 +1,87 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load quick.replit
const { Database } = require("quick.replit");
const db = new Database();
// Check the DB when it is ready
db.once("ready", async () => {
if (!Array.isArray(await db.get("giveaways"))) await db.set("giveaways", []);
// Start the manager only after the DB got checked to prevent an error
client.giveawaysManager._init();
});
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return await db.get("giveaways");
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
await db.push("giveaways", giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveaways = await db.get("giveaways");
// Remove the unedited giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Push the edited giveaway into the array
newGiveawaysArray.push(giveawayData);
// Save the updated array
await db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get all giveaways from the database
const giveaways = await db.get("giveaways");
// Remove the giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Save the updated array
await db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(
client,
{
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
},
false
); // ATTENTION: Add "false" in order to not start the manager until the DB got checked, see below
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

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@ -0,0 +1,71 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load quickmongo
const { Database } = require("quickmongo");
const giveawayDB = new Database("mongodb://localhost/database", {
collectionName: "giveaways",
});
// Start the manager only after the DB turned ready to prevent an error
giveawayDB.once("ready", () => client.giveawaysManager._init());
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return (await giveawayDB.all()).map((element) => element.data);
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway to the database
await giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Replace the unedited giveaway with the edited giveaway
await giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Remove the giveaway from the database
await giveawayDB.delete(messageId);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(
client,
{
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
},
false
); // ATTENTION: Add "false" in order to not start the manager until the DB got checked, see below
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

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@ -0,0 +1,83 @@
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.IntentsBitField.Flags.Guilds,
Discord.IntentsBitField.Flags.GuildMessageReactions,
],
});
// Load Replit Database
const Database = require("@replit/database");
const db = new Database();
(async () => {
if (!Array.isArray(await db.get("giveaways"))) await db.set("giveaways", []);
})();
const { GiveawaysManager } = require("discord-giveaways");
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return await db.get("giveaways");
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveawaysArray = await db.get("giveaways");
// Push the new giveaway into the array
giveawaysArray.push(giveawayData);
// Save the updated array
await db.set("giveaways", giveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Get all giveaways from the database
const giveaways = await db.get("giveaways");
// Remove the unedited giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Push the edited giveaway into the array
newGiveawaysArray.push(giveawayData);
// Save the updated array
await db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Get all giveaways from the database
const giveaways = await db.get("giveaways");
// Remove the giveaway from the array
const newGiveawaysArray = giveaways.filter(
(giveaway) => giveaway.messageId !== messageId
);
// Save the updated array
await db.set("giveaways", newGiveawaysArray);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: "#FF0000",
embedColorEnd: "#000000",
reaction: "🎉",
},
});
// We now have a giveawaysManager property to access the manager everywhere!
client.giveawaysManager = manager;
client.on("ready", () => {
console.log("Bot is ready!");
});
client.login(process.env.DISCORD_BOT_TOKEN);

1
examples/simple.js Normal file
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@ -0,0 +1 @@
// Example bot available on https://toastielab.dev/toastie_t0ast/Holana

1
giveaways.json Normal file
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@ -0,0 +1 @@
[{"messageId":"1178260749441830943","channelId":"553759294953357314","guildId":"553759294953357312","startAt":1700989652527,"endAt":1700989652557,"ended":true,"winnerCount":1,"prize":"test","messages":{"giveaway":"🎉🎉 **GIVEAWAY** 🎉🎉","giveawayEnded":"🎉🎉 **GIVEAWAY ENDED** 🎉🎉","title":"{this.prize}","inviteToParticipate":"React with 🎉 to participate!","winMessage":"Congratulations, {winners}! You won **{this.prize}**!","drawing":"Drawing: {timestamp}","dropMessage":"Be the first to react with 🎉 !","embedFooter":"Giveaways","noWinner":"Giveaway cancelled, no valid participations.","winners":"winner(s)","endedAt":"Ended at","hostedBy":"Hosted by: {this.hostedBy}"},"hostedBy":"<@234542843732033537>"},{"messageId":"1178260884200620084","channelId":"553759294953357314","guildId":"553759294953357312","startAt":1700989684632,"endAt":1700989724632,"ended":true,"winnerCount":1,"prize":"test","messages":{"giveaway":"🎉🎉 **GIVEAWAY** 🎉🎉","giveawayEnded":"🎉🎉 **GIVEAWAY ENDED** 🎉🎉","title":"{this.prize}","inviteToParticipate":"React with 🎉 to participate!","winMessage":"Congratulations, {winners}! You won **{this.prize}**!","drawing":"Drawing: {timestamp}","dropMessage":"Be the first to react with 🎉 !","embedFooter":"Giveaways","noWinner":"Giveaway cancelled, no valid participations.","winners":"winner(s)","endedAt":"Ended at","hostedBy":"Hosted by: {this.hostedBy}"},"hostedBy":"<@234542843732033537>","winnerIds":["234542843732033537"]}]

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@ -1,13 +1,13 @@
process.title = 'Giveaway Child';
process.title = 'Holana';
const fs = require("fs");
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MEMBERS,
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Discord.GatewayIntentBits.Guilds,
Discord.GatewayIntentBits.GuildMembers,
Discord.GatewayIntentBits.GuildMessageReactions,
],
});
@ -27,7 +27,7 @@ client.giveawaysManager = new GiveawaysManager(client, {
lastChance: {
enabled: true,
content: "⚠️ **LAST CHANCE TO ENTER !** ⚠️",
threshold: 5000,
threshold: 10000,
embedColor: "#FF0000",
},
},
@ -79,7 +79,7 @@ fs.readdir("./commands/", (_err, files) => {
name: c.name,
description: c.description,
options: c.options,
type: "CHAT_INPUT",
type: Discord.ApplicationCommandType.ChatInput,
})),
{
debug: true,

1952
package-lock.json generated

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@ -1,36 +1,33 @@
{
"name": "giveaway-child",
"version": "2.1.1",
"version": "3.0.0",
"description": "",
"main": "index.js",
"scripts": {
"start": "node index.js",
"dev": "nodemon index.js"
},
"engines": {
"node": "16.x"
},
"repository": {
"type": "git",
"url": "git+https://github.com/EmotionChild/Giveaway-Child.git"
"url": "git+https://toastielab.dev/toastie_t0ast/Holana.git"
},
"author": "EmotionChild",
"license": "GPL-3.0-or-later",
"author": "Toastie",
"license": "Apache-2.0",
"bugs": {
"url": "https://github.com/EmotionChild/Giveaway-Child/issues"
"url": "https://toastielab.dev/toastie_t0ast/Holana/issues"
},
"homepage": "https://github.com/EmotionChild/Giveaway-Child#readme",
"homepage": "https://toastielab.dev/toastie_t0ast/Holana#readme",
"dependencies": {
"beautify": "0.0.8",
"discord-giveaways": "^5.0.1",
"discord-giveaways": "^6.0.1",
"discord-sync-commands": "0.3.0",
"discord.js": "^13.14.0",
"discord.js": "^14.9.0",
"fero-ms": "^2.0.7",
"ms": "^2.1.3",
"quickdb": "1.0.5",
"quickmongo": "4.0.0"
},
"devDependencies": {
"nodemon": "^2.0.20"
"nodemon": "^2.0.22"
}
}

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