const Discord = require("discord.js"); const messages = require("../utils/messages"); module.exports = { description: "Create a drop giveaway", options: [ { name: "winners", description: "How many winners the giveaway should have", type: Discord.ApplicationCommandOptionType.Integer, required: true, }, { name: "prize", description: "What the prize of the giveaway should be", type: Discord.ApplicationCommandOptionType.String, required: true, }, { name: "channel", description: "The channel to start the giveaway in", type: Discord.ApplicationCommandOptionType.Channel, required: true, }, ], run: async (client, interaction) => { // If the member doesn't have enough permissions if ( !interaction.member.permissions.has("MANAGE_MESSAGES") && !interaction.member.roles.cache.some((r) => r.name === "Giveaways") ) { return interaction.reply({ content: ":x: You need to have the manage messages permissions to start giveaways.", ephemeral: true, }); } const giveawayChannel = interaction.options.getChannel("channel"); const giveawayWinnerCount = interaction.options.getInteger("winners"); const giveawayPrize = interaction.options.getString("prize"); if (!giveawayChannel.isTextBased()) { return interaction.reply({ content: ":x: Selected channel is not text-based.", ephemeral: true, }); } // Start the giveaway client.giveawaysManager.start(giveawayChannel, { // The number of winners for this drop winnerCount: giveawayWinnerCount, // The prize of the giveaway prize: giveawayPrize, // Who hosts this giveaway hostedBy: client.config.hostedBy ? interaction.user : null, // specify drop isDrop: true, // Messages messages, }); interaction.reply(`Giveaway started in ${giveawayChannel}!`); }, };