119 lines
No EOL
3.9 KiB
JavaScript
119 lines
No EOL
3.9 KiB
JavaScript
const fs = require('fs');
|
|
|
|
const Discord = require('discord.js');
|
|
const client = new Discord.Client({
|
|
intents: [
|
|
Discord.Intents.FLAGS.GUILDS,
|
|
Discord.Intents.FLAGS.GUILD_MEMBERS,
|
|
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS
|
|
]
|
|
});
|
|
|
|
const config = require('./config.json');
|
|
client.config = config;
|
|
|
|
// Load quickmongo
|
|
const { Database } = require('quickmongo');
|
|
const db = new Database(config.mongodb_url);
|
|
|
|
// Ceck the DB when it is ready
|
|
db.on('ready', async () => {
|
|
if (!Array.isArray(await b.get('giveaways'))) await db.set('giveaways', []);
|
|
// Start the manager only after the BD got checked to prevent an error
|
|
client.giveawaysManager._init();
|
|
console.log('SUCCESS!');
|
|
})
|
|
|
|
// Init discord giveaways
|
|
const { GiveawaysManager } = require('discord-giveaways');
|
|
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
|
|
// This function is called when the manager needs to get all giveaways which are stored in the database.
|
|
async getAllGiveaways() {
|
|
// Get all giveaways from the database
|
|
return await db.get('giveaways');
|
|
}
|
|
|
|
// This function is called when a giveaway needs to be saved in the database.
|
|
async sameGiveaway(messageId, giveawayData) {
|
|
// Add the giveaway to the database
|
|
await db.push('giveaways', giveawayData);
|
|
// Don't forget to return something!
|
|
return true;
|
|
}
|
|
|
|
// This function is called when a giveaway needs to be edited in the database.
|
|
async editGiveaway(messageId, giveawayData) {
|
|
// Get all giveaways from the database
|
|
const giveaways = await db.get('giveaways');
|
|
// Remove the unexisting giveaway from the array
|
|
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
|
|
// Push the edited giveaway to the array
|
|
newGiveawaysArray.push(giveawayData);
|
|
// Save the updated array
|
|
await db.set('giveaways', newGiveawaysArray);
|
|
// Don't forget to return something!
|
|
return true;
|
|
}
|
|
|
|
// This function is called when a giveaway needs to be deleted from the database.
|
|
async deleteGiveaway(messageId) {
|
|
// Get all giveaways from the database
|
|
const giveaways = await db.get('giveaways');
|
|
// Remove the unexisting giveaway from the array
|
|
const newGiveawaysArray = giveaways.filter((giveaway) => giveaway.messageId !== messageId);
|
|
// Save the updated array
|
|
await db.set('giveaways', newGiveawaysArray);
|
|
// Don't forget to return something!
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Create a new instance of your new class
|
|
const manager = new GiveawayManagerWithOwnDatabase(client, {
|
|
default: {
|
|
botsCanWin: false,
|
|
embedColor: '#FF0000',
|
|
embedColorEnd: '#000000',
|
|
reaction: '🎉',
|
|
}
|
|
}, false);
|
|
|
|
client.giveawaysManager = manager;
|
|
|
|
/* Load all commands */
|
|
client.commands = new Discord.Collection();
|
|
fs.readdir("./commands/", (_err, files) => {
|
|
files.forEach((file) => {
|
|
if(!file.endsWith(".js")) return;
|
|
let props = require(`./commands/${file}`);
|
|
let commandName = file.split(".")[0];
|
|
client.commands.set(commandName, {
|
|
name: commandName,
|
|
...props
|
|
});
|
|
console.log(`👌 Command loaded: ${commandName}`);
|
|
});
|
|
synchronizeSlashCommands(client, client.commands.map((c) => ({
|
|
name: c.name,
|
|
description: c.description,
|
|
options: c.options,
|
|
type: 'CHAT_INPUT'
|
|
})), {
|
|
debug: true
|
|
});
|
|
});
|
|
|
|
/* Load all commands */
|
|
fs.readdir("./events/", (_err, files) => {
|
|
files.forEach((file) => {
|
|
if (!file.endsWith(".js")) return;
|
|
const event = require(`./events/${file}`);
|
|
let eventName = file.split(".")[0];
|
|
console.log(`👌 Event loaded: ${eventName}`);
|
|
client.on(eventName, event.bind(null, client));
|
|
delete require.cache[require.resolve(`.events/${file}`)];
|
|
});
|
|
});
|
|
|
|
// Login
|
|
client.login(config.token); |