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No commits in common. "db90d6bd030ba4d6fd35af4f85db7a3281d4436a" and "21502a58546ecffb25584f7b5bd1c9c86bf8c49d" have entirely different histories.

7 changed files with 1 additions and 86 deletions

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@ -9,19 +9,14 @@ import std.format;
import std.conv : to; import std.conv : to;
import core.time; import core.time;
import toki.symbols; import toki.symbols;
import world;
extern(C) __gshared string[] rt_options = [ "gcopt=initReserve:128 minPoolSize:256 parallel:2 profile:1" ]; extern(C) __gshared string[] rt_options = [ "gcopt=initReserve:128 minPoolSize:256 parallel:2 profile:1" ];
int main(string[] args) { int main(string[] args) {
try { try {
worldContents = new WorldObjectList;
InitWindow(800,600,"Unnamed project"); InitWindow(800,600,"Unnamed project");
log(LogLevel.INFOHIGH, "Window Initialized..."); log(LogLevel.INFOHIGH, "Window Initialized...");
Screen.x = Screen.y = 0;
Screen.width = Screen.px_width = 800;
Screen.height = Screen.px_height = 600;
log(LogLevel.INFOHIGH, "Readying the engine..."); log(LogLevel.INFOHIGH, "Readying the engine...");
GrEngine engine = new GrEngine(); GrEngine engine = new GrEngine();
auto grstd = grLoadStdLibrary(); auto grstd = grLoadStdLibrary();
@ -42,6 +37,7 @@ int main(string[] args) {
engine.load(bytecode); engine.load(bytecode);
log(LogLevel.INFOHIGH, "Go Hot Dog, Go..."); log(LogLevel.INFOHIGH, "Go Hot Dog, Go...");
engine.process(); engine.process();
Toki[] p = convert("toki pona");
auto reference = MonoTime.currTime(); auto reference = MonoTime.currTime();
auto deltaTime = 1f/60f; auto deltaTime = 1f/60f;
@ -59,12 +55,6 @@ int main(string[] args) {
log(LogLevel.INFOLOW, "Render start..."); log(LogLevel.INFOLOW, "Render start...");
BeginDrawing();{ BeginDrawing();{
ClearBackground(Colors.WHITE); ClearBackground(Colors.WHITE);
foreach (obj; worldContents)
{
obj.render(deltaTime);
}
DrawFPS(0,0); DrawFPS(0,0);
auto pos = GetMousePosition(); auto pos = GetMousePosition();
DrawText(toStringz(format("%f, %f", pos.x, pos.y)), 0, 24, 20, Colors.GREEN); DrawText(toStringz(format("%f, %f", pos.x, pos.y)), 0, 24, 20, Colors.GREEN);

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@ -1,10 +0,0 @@
module utils.shapes;
public struct Vec2f {
float x,y;
}
public struct Rectf {
float x, y;
float width, height;
}

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@ -1,7 +0,0 @@
module world.entity;
import world.world_object;
class Entity : WorldObject {
}

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@ -1,10 +0,0 @@
module world;
public {
import world.world_object;
import world.entity;
import world.rigid;
import world.screen;
WorldObjectList worldContents;
}

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@ -1,25 +0,0 @@
module world.rigid;
import world.world_object;
import world.screen;
import raylib;
import std.conv;
class Rigid : WorldObject {
Texture2D sprite;
override void render(float) {
if(IsTextureReady(sprite)){
// Get position
int drawX = to!int(Screen.px_width*(position.x + hitbox.x - Screen.x)/Screen.width);
int drawY = to!int(Screen.px_height*(position.y + hitbox.y - Screen.y)/Screen.height);
float scale = Screen.px_height/Screen.height;
// Culling
if(drawX > Screen.width || drawX + sprite.width*scale < 0) return;
if(drawY > Screen.height || drawY + sprite.height*scale < 0) return;
DrawTextureEx(sprite, Vector2(drawX, drawY), 0, scale, Colors.WHITE);
}
}
}

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@ -1,9 +0,0 @@
module world.screen;
public ScreenT Screen;
struct ScreenT {
float x,y;
float width, height;
int px_width, px_height;
}

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@ -1,14 +0,0 @@
module world.world_object;
import utils.shapes;
import utils.indexedarray;
alias WorldObjectList = IndexedArray!(WorldObject, 1<<15);
class WorldObject {
public Vec2f position;
public Rectf hitbox;
abstract void update(float deltaTime);
abstract void render(float deltaTime);
}