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game-project/source/world/screen.d
Ludovic 'Archivist' Lagouardette fc534fd8e1 Handle rendering of Rigids
2023-10-02 15:03:07 +02:00

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D

module world.screen;
public ScreenT Screen;
struct ScreenT {
float x,y;
float width, height;
int px_width, px_height;
}