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game-project/source/world/world_object.d
Ludovic 'Archivist' Lagouardette fc534fd8e1 Handle rendering of Rigids
2023-10-02 15:03:07 +02:00

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module world.world_object;
import utils.shapes;
class WorldObject {
public Vec2f position;
public Rectf hitbox;
void update(float deltaTime);
void render(float deltaTime);
}