4.3 KiB
4.3 KiB
browser-image-resizer
Introduction
This library allows for cross-browser image downscaling utilizing OffscreenCanvas
.
Note
- This is browser-only utility and will not work in Node.js.
- Safari 16.4 or later is required due to the use of
OffscreenCanvas
.
https://caniuse.com/offscreencanvas
Installation
NPM/Yarn/pnpm
npm install @valkyriecoms/browser-image-resizer
yarn add @valkyriecoms/browser-image-resizer
pnpm add @valkyriecoms/browser-image-resizer
Usage
In the main thread
import { readAndCompressImage } from 'browser-image-resizer';
const config = {
quality: 0.7,
width: 800,
height: 600
};
// Note: A single file comes from event.target.files on <input>
async function uploadImage(file) {
try {
let resizedImage = await readAndCompressImage(file, config);
const url = `http://localhost:3001/upload`;
const formData = new FormData();
formData.append('images', resizedImage);
const options = {
method: 'POST',
body: formData
};
let result = await fetch(url, options);
// TODO: Handle the result
console.log(result);
return result;
} catch (error) {
console.error(error);
throw(error);
}
}
In worker
Even large images can be processed in a separate thread using a worker.
worker.js
import { readAndCompressImage } from "browser-image-resizer";
onmessage = async (e) => {
const converted = await readAndCompressImage(e.data, { maxWidth: 300 });
postMessage(converted, [converted]);
}
Main Thread
const worker = new Worker('worker.js');
const img = document.getElementById('viewer_img');
worker.onmessage = (e) => {
img.src = URL.createObjectURL(e.data);
};
async function convert(file: File) {
const bmp = await createImageBitmap(file);
worker.postMessage(bmp, [bmp]);
}
API
readAndCompressImage(file, config) => Promise<Blob | OffscreenCanvas>
Inputs
file
: An image source that createImageBitmap can read.
See https://developer.mozilla.org/en-US/docs/Web/API/createImageBitmapconfig
: See below
Property Name | Purpose | Default Value |
---|---|---|
argorithm |
Algorithm used for downscaling (see below) | 'null' |
processByHalf |
Whether to process downscaling by drawImage(source, 0, 0, source.width / 2, source.height / 2) until the size is smaller than twice the target size. |
true |
quality |
The quality of jpeg (or webp) | 0.5 |
maxWidth |
The maximum width for the downscaled image | 800 |
maxHeight |
The maximum height for the downscaled image | 600 |
debug |
console.log image update operations | false |
mimeType |
specify image output type other than jpeg / If set null , function returns OffscreenCanvas |
'image/jpeg' |
argorithm
null
: Just resize withdrawImage()
. The best quality and fastest.bilinear
: Better quality, slower. Comes from upstream (ericnogralesbrowser-image-resizer).hermite
: Worse quality, faster. Comes from viliusle/Hermite-resize. Will dispatch workers for better performance.hermite_single
: Worse quality, faster. Single-threaded.
Outputs
A Promise that yields an Image Blob or OffscreenCanvas
calculateSize(src, config)
calculateSize(src: { width: number; height: number; }, config) => { width: number; height: number; }
With this function you can get the pre-calculated width and height of the resulting image.
Output Image Specification
The output image is derived from OffscreenCanvas.convertToBlob
.
https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas/convertToBlob
- EXIF and other metadata will be erased.
- Rotation will be automatically corrected.
- It is based on the specifications of recent versions of modern browsers and may not work with older browsers.
- See https://github.com/w3c/csswg-drafts/issues/4666#issuecomment-610962845
- Firefox support seems to be available from version 78.
- Color profile is srgb. Firefox 97 does not attach the ICC profile, but Chrome does.
- You can specify image/webp as the mimeType but Safari does not support..